forked from bartvdbraak/blender
60bc63c7b8
and glass shaders. How well this will work on non-fermi GPU's is unclear still, it's a bit heavy on register usage. |
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.. | ||
app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
kernel | ||
render | ||
subd | ||
util | ||
CMakeLists.txt |