blender/intern/cycles/kernel/shaders
Brecht Van Lommel 41f98978e3 Fix cycles issue when NaN is used for RGB ramp, can access array out of bounds then.
OSL noise() function is generating NaN's in certain cases, fix for that goes to our
OSL branch.

Also add missing minimum weight and max closure checks to OSL, forgot to add these
when fixing another bug.
2012-12-03 12:21:44 +00:00
..
CMakeLists.txt Cycles OSL: windows build system changes to support static OSL/OIIO. 2012-11-15 17:16:27 +00:00
node_add_closure.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_ambient_occlusion.osl Fix #33183: cycles bump mapping was not executed with only an AO node in a material. 2012-11-15 14:08:46 +00:00
node_attribute.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_background.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_brick_texture.osl Fix cycles OSL missing support for texture mapping paramaters found in texture 2012-11-20 17:40:10 +00:00
node_brightness.osl Fix #33177: OSL render difference with missing textures and HSV nodes. 2012-11-20 17:40:21 +00:00
node_bump.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_camera.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_checker_texture.osl Fix cycles OSL missing support for texture mapping paramaters found in texture 2012-11-20 17:40:10 +00:00
node_color.h Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_combine_rgb.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_convert_from_color.osl Fix #33347: cycles OSL crash connecting string to vector socket. 2012-11-30 06:10:16 +00:00
node_convert_from_float.osl Fix #33347: cycles OSL crash connecting string to vector socket. 2012-11-30 06:10:16 +00:00
node_convert_from_int.osl Fix #33347: cycles OSL crash connecting string to vector socket. 2012-11-30 06:10:16 +00:00
node_convert_from_normal.osl Fix #33347: cycles OSL crash connecting string to vector socket. 2012-11-30 06:10:16 +00:00
node_convert_from_point.osl Fix #33347: cycles OSL crash connecting string to vector socket. 2012-11-30 06:10:16 +00:00
node_convert_from_string.osl Fix #33347: cycles OSL crash connecting string to vector socket. 2012-11-30 06:10:16 +00:00
node_convert_from_vector.osl Fix #33347: cycles OSL crash connecting string to vector socket. 2012-11-30 06:10:16 +00:00
node_diffuse_bsdf.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_emission.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_environment_texture.osl Fix cycles OSL wrong reflection texture coordinate. 2012-11-22 22:24:34 +00:00
node_fresnel.h Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_fresnel.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_gamma.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_geometry.osl Fix performance issue in OSL geometry node, compiler fails to optimize out the 2012-12-02 08:25:40 +00:00
node_glass_bsdf.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_glossy_bsdf.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_gradient_texture.osl Fix cycles OSL missing support for texture mapping paramaters found in texture 2012-11-20 17:40:10 +00:00
node_holdout.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_hsv.osl Fix #33177: OSL render difference with missing textures and HSV nodes. 2012-11-20 17:40:21 +00:00
node_image_texture.osl Fix cycles OSL missing support for texture mapping paramaters found in texture 2012-11-20 17:40:10 +00:00
node_invert.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_layer_weight.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_light_falloff.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_light_path.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_magic_texture.osl Fix cycles OSL missing support for texture mapping paramaters found in texture 2012-11-20 17:40:10 +00:00
node_mapping.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_math.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_mix_closure.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_mix.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_musgrave_texture.osl Fix cycles OSL missing support for texture mapping paramaters found in texture 2012-11-20 17:40:10 +00:00
node_noise_texture.osl Fix cycles OSL missing support for texture mapping paramaters found in texture 2012-11-20 17:40:10 +00:00
node_normal_map.osl Cycles: add strength input for normal map node. 2012-11-08 16:35:20 +00:00
node_normal.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_object_info.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_output_displacement.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_output_surface.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_output_volume.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_particle_info.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_refraction_bsdf.osl Cycles: 4 new nodes. 2012-11-06 19:59:02 +00:00
node_rgb_ramp.osl Fix cycles issue when NaN is used for RGB ramp, can access array out of bounds then. 2012-12-03 12:21:44 +00:00
node_separate_rgb.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_set_normal.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_sky_texture.osl Fix cycles OSL missing support for texture mapping paramaters found in texture 2012-11-20 17:40:10 +00:00
node_tangent.osl Cycles: 4 new nodes. 2012-11-06 19:59:02 +00:00
node_texture_coordinate.osl Fix cycles OSL wrong reflection texture coordinate. 2012-11-22 22:24:34 +00:00
node_texture.h Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_translucent_bsdf.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_transparent_bsdf.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_value.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_vector_math.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_velvet_bsdf.osl Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
node_voronoi_texture.osl Fix cycles OSL missing support for texture mapping paramaters found in texture 2012-11-20 17:40:10 +00:00
node_ward_bsdf.osl code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
node_wave_texture.osl Fix cycles OSL missing support for texture mapping paramaters found in texture 2012-11-20 17:40:10 +00:00
oslutil.h Cycles OSL: refactoring and fixes 2012-11-03 14:32:13 +00:00
SConscript Scons: better fix for OSL compiler path, so it also works on OS X. 2012-11-19 15:50:28 +00:00
stdosl.h Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works like 2012-11-06 19:59:07 +00:00