blender/intern/cycles/kernel/osl
Carlo Andreacchio 7765b73f6d Cycles: add Transparent Depth output to Light Path node.
This can for example be useful if you want to manually terminate the path at
some point and use a color other than black.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D454
2014-04-21 14:44:36 +02:00
..
background.cpp Cycles OSL: refactoring to remove all dependencies on builtin OSL closures. 2013-11-29 04:01:07 +01:00
bsdf_diffuse_ramp.cpp Cycles OSL: fix mistake in recent refactoring, parameters are not set before setup. 2013-11-29 17:18:43 +01:00
bsdf_phong_ramp.cpp Cycles OSL: fix mistake in recent refactoring, parameters are not set before setup. 2013-11-29 17:18:43 +01:00
CMakeLists.txt Cycles / Toon BSDF: 2013-05-23 17:45:20 +00:00
emissive.cpp Cycles OSL: refactoring to remove all dependencies on builtin OSL closures. 2013-11-29 04:01:07 +01:00
osl_bssrdf.cpp Cycles OSL: fix mistake in recent refactoring, parameters are not set before setup. 2013-11-29 17:18:43 +01:00
osl_bssrdf.h Cycles OSL: refactoring to remove all dependencies on builtin OSL closures. 2013-11-29 04:01:07 +01:00
osl_closures.cpp Cycles Volume Render: work on nodes and closures. 2013-12-28 16:57:02 +01:00
osl_closures.h Fix cycles OSL volume render crash with multiple closures. 2014-01-03 18:57:38 +01:00
osl_globals.h Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
osl_services.cpp Cycles: add Transparent Depth output to Light Path node. 2014-04-21 14:44:36 +02:00
osl_services.h Cycles: add Transparent Depth output to Light Path node. 2014-04-21 14:44:36 +02:00
osl_shader.cpp Cycles code refactor: replace magic ~0 values in the code with defines. 2014-03-29 13:03:47 +01:00
osl_shader.h Cycles Volume Render: add support for overlapping volume objects. 2013-12-28 20:12:11 +01:00
SConscript Cycles / SCons: 2013-04-29 15:52:38 +00:00