..
KXNetwork
- BGE, Some sensors, stored the event manager in 2 places (became confusing to do changes in this area)
2009-08-22 10:51:21 +00:00
BL_BlenderShader.cpp
BGE performance, 3rd round: culling and rasterizer.
2009-05-07 09:13:01 +00:00
BL_BlenderShader.h
BGE performance, 3rd round: culling and rasterizer.
2009-05-07 09:13:01 +00:00
BL_Material.cpp
BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
2009-04-29 10:06:38 +00:00
BL_Material.h
BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
2009-04-29 10:06:38 +00:00
BL_Shader.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
BL_Shader.h
BGE Python API
2009-04-20 23:17:52 +00:00
BL_Texture.cpp
BGE Python API
2009-02-19 13:42:07 +00:00
BL_Texture.h
Preparation to VideoTexture: everything but the VideoTexture module itself.
2008-10-31 21:06:48 +00:00
CMakeLists.txt
added Geometry as a BGE module, removed its dependency on gen_utils.c
2009-04-30 12:45:13 +00:00
KX_BlenderMaterial.cpp
remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
2009-07-31 09:05:13 +00:00
KX_BlenderMaterial.h
remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
2009-07-31 09:05:13 +00:00
KX_BulletPhysicsController.cpp
BGE bug #18931 : YoFrankie bug in 249-trunk (works in 248).
2009-06-17 06:54:35 +00:00
KX_BulletPhysicsController.h
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_Camera.cpp
use contains for ListValue and KX_GameObject types (has_key is deprecated by python)
2009-06-12 12:56:12 +00:00
KX_Camera.h
BGE: fix memleaks.
2009-05-23 14:46:43 +00:00
KX_CameraActuator.cpp
BGE Py API
2009-05-19 07:16:40 +00:00
KX_CameraActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_CameraIpoSGController.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_CameraIpoSGController.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_CDActuator.cpp
BGE Py API
2009-05-19 07:16:40 +00:00
KX_CDActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_ClientObjectInfo.h
BGE: sensor object will now have Actor filter optional: new button 'Detect Actor' in physics settings indicate if you want the sensor to detect only Actor object or all objects. This way you don't need to set the scenery to Actor to detect ground for example.
2009-05-29 16:55:22 +00:00
KX_ConstraintActuator.cpp
no need to store the physics env in each KX_GameObject
2009-08-04 05:14:10 +00:00
KX_ConstraintActuator.h
BGE C++ API
2009-04-22 14:42:00 +00:00
KX_ConstraintWrapper.cpp
#18872 bugfix for torque on dynamic objects
2009-06-06 00:12:49 +00:00
KX_ConstraintWrapper.h
#18872 bugfix for torque on dynamic objects
2009-06-06 00:12:49 +00:00
KX_ConvertPhysicsObject.h
BGE Physics
2009-07-25 22:57:29 +00:00
KX_ConvertPhysicsObjects.cpp
BGE Physics
2009-07-25 22:57:29 +00:00
KX_Dome.cpp
BGE Dome: removing of size option and adding tilt option.
2009-05-17 20:37:13 +00:00
KX_Dome.h
BGE Dome: removing of size option and adding tilt option.
2009-05-17 20:37:13 +00:00
KX_EmptyObject.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_EmptyObject.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_GameActuator.cpp
BGE: fix memleaks.
2009-05-23 14:46:43 +00:00
KX_GameActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_GameObject.cpp
- BGE crash fix when casting a ray to the same location as the object from python.
2009-08-27 06:55:54 +00:00
KX_GameObject.h
no need to store the physics env in each KX_GameObject
2009-08-04 05:14:10 +00:00
KX_IInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_IPhysicsController.cpp
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_IPhysicsController.h
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_IPO_SGController.cpp
BGE bug #18596 : No ipo dynamics is 2.49rc1.
2009-05-11 23:05:13 +00:00
KX_IPO_SGController.h
BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation.
2008-09-23 20:07:15 +00:00
KX_IpoActuator.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
KX_IpoActuator.h
BGE C++ API
2009-04-22 14:42:00 +00:00
KX_IPOTransform.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_IScalarInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ISceneConverter.h
remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
2009-07-31 09:05:13 +00:00
KX_ISystem.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_KetsjiEngine.cpp
remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
2009-07-31 09:05:13 +00:00
KX_KetsjiEngine.h
fix for bug #18898 : GE perspective 3D View not working properly (missing LENS)
2009-06-09 22:56:43 +00:00
KX_Light.cpp
use contains for ListValue and KX_GameObject types (has_key is deprecated by python)
2009-06-12 12:56:12 +00:00
KX_Light.h
Fix for bug #18900 : game engine lights in non-glsl mode did move
2009-06-09 13:51:32 +00:00
KX_LightIpoSGController.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_LightIpoSGController.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_MaterialIpoController.cpp
Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported!
2008-08-17 17:08:00 +00:00
KX_MaterialIpoController.h
BGE patch: approve patch #17312 : Multiple material IPOs per mesh in BGE.
2008-07-25 13:45:57 +00:00
KX_MeshProxy.cpp
BGE Physics
2009-07-25 22:57:29 +00:00
KX_MeshProxy.h
BGE Physics
2009-07-25 22:57:29 +00:00
KX_MotionState.cpp
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_MotionState.h
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_MouseFocusSensor.cpp
Option for MouseFocus sensor. only used when 'Mouse over any' type is set.
2009-08-23 06:17:59 +00:00
KX_MouseFocusSensor.h
Option for MouseFocus sensor. only used when 'Mouse over any' type is set.
2009-08-23 06:17:59 +00:00
KX_NearSensor.cpp
remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
2009-07-31 09:05:13 +00:00
KX_NearSensor.h
remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
2009-07-31 09:05:13 +00:00
KX_ObColorIpoSGController.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ObColorIpoSGController.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ObjectActuator.cpp
BGE #18665 : Servo control and relative motion
2009-05-18 08:22:51 +00:00
KX_ObjectActuator.h
BGE #18665 : Servo control and relative motion
2009-05-18 08:22:51 +00:00
KX_OdePhysicsController.cpp
BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
2009-01-13 22:59:18 +00:00
KX_OdePhysicsController.h
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_OrientationInterpolator.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_OrientationInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ParentActuator.cpp
BGE: user control to compound shape and setParent.
2009-05-21 13:32:15 +00:00
KX_ParentActuator.h
BGE: user control to compound shape and setParent.
2009-05-21 13:32:15 +00:00
KX_PhysicsEngineEnums.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_PhysicsObjectWrapper.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
KX_PhysicsObjectWrapper.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_PhysicsPropertiesobsolete.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_PolygonMaterial.cpp
remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
2009-07-31 09:05:13 +00:00
KX_PolygonMaterial.h
BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
2009-04-29 10:06:38 +00:00
KX_PolyProxy.cpp
bugfix [ #19254 ] KX_PolyProxy returns improper VertexIndex with triangles, using .getVertexIndex() and .v1, .v2, etc.
2009-08-31 03:36:02 +00:00
KX_PolyProxy.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_PositionInterpolator.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_PositionInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_PyConstraintBinding.cpp
BGE Py API
2009-06-16 07:16:51 +00:00
KX_PyConstraintBinding.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_PyMath.cpp
[ #18606 ] Writing to KX_GameObject.orientation causes crash
2009-04-25 07:17:36 +00:00
KX_PyMath.h
BGE PyAPI fixes
2009-06-03 04:12:59 +00:00
KX_PythonInit.cpp
removing GameLogic.EvalExpression(),
2009-08-25 12:43:25 +00:00
KX_PythonInit.h
BGE Blendfile path bug (use for loading and saving the GameLogic.globalDict)
2009-06-01 12:36:22 +00:00
KX_PythonInitTypes.cpp
BGE Py API Bugfixes
2009-05-16 00:49:28 +00:00
KX_PythonInitTypes.h
SVN maintenance.
2009-04-13 19:33:22 +00:00
KX_PythonSeq.cpp
KX_PythonSeq (used for a number of BGE sequence types)
2009-06-16 08:52:04 +00:00
KX_PythonSeq.h
deprecate controller.getActuator(name) and controller.getSensor(name) for
2009-05-10 01:48:14 +00:00
KX_RadarSensor.cpp
remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
2009-07-31 09:05:13 +00:00
KX_RadarSensor.h
remove more unneeded args, also allow ipo to animate the ref value for KX_BlenderMaterial's
2009-07-31 09:05:13 +00:00
KX_RayCast.cpp
BGE Bugfixes (mostly in the py api)
2009-04-05 14:01:49 +00:00
KX_RayCast.h
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
KX_RayEventManager.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_RayEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
KX_RaySensor.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
KX_RaySensor.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_SCA_AddObjectActuator.cpp
BGE Py API
2009-05-19 07:16:40 +00:00
KX_SCA_AddObjectActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_SCA_DynamicActuator.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
KX_SCA_DynamicActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_SCA_EndObjectActuator.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
KX_SCA_EndObjectActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_SCA_ReplaceMeshActuator.cpp
ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options.
2009-07-26 01:32:37 +00:00
KX_SCA_ReplaceMeshActuator.h
ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options.
2009-07-26 01:32:37 +00:00
KX_ScalarInterpolator.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ScalarInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ScalingInterpolator.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ScalingInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_Scene.cpp
gameObject -> blenderObject mapping was being created but wasnt needed.
2009-08-07 03:51:28 +00:00
KX_Scene.h
* remove unused member of KX_Scene - m_objecttree
2009-08-02 23:53:53 +00:00
KX_SceneActuator.cpp
BGE Py API
2009-05-14 07:59:44 +00:00
KX_SceneActuator.h
BGE Py API
2009-05-14 07:59:44 +00:00
KX_SG_BoneParentNodeRelationship.cpp
BGE performance: second round of scenegraph improvement.
2009-05-03 22:29:00 +00:00
KX_SG_BoneParentNodeRelationship.h
BGE Scenegraph and View frustrum culling improvement.
2009-04-07 22:14:06 +00:00
KX_SG_NodeRelationships.cpp
BGE performance: second round of scenegraph improvement.
2009-05-03 22:29:00 +00:00
KX_SG_NodeRelationships.h
BGE Scenegraph and View frustrum culling improvement.
2009-04-07 22:14:06 +00:00
KX_SoundActuator.cpp
fix for a bug reported by zapman on blenderartist.
2009-06-17 12:32:28 +00:00
KX_SoundActuator.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_StateActuator.cpp
BGE logic patch: fix another incompatibility with YF.
2009-05-20 08:45:42 +00:00
KX_StateActuator.h
BGE: bookmark option on controller to make them run before all other controllers.
2009-05-17 21:50:31 +00:00
KX_SumoPhysicsController.cpp
BGE patch #18051 : add localInertia attribute to GameObject.
2009-04-08 16:25:00 +00:00
KX_SumoPhysicsController.h
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_TimeCategoryLogger.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_TimeCategoryLogger.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_TimeLogger.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_TimeLogger.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_TouchEventManager.cpp
BGE: sensor object will now have Actor filter optional: new button 'Detect Actor' in physics settings indicate if you want the sensor to detect only Actor object or all objects. This way you don't need to set the scenery to Actor to detect ground for example.
2009-05-29 16:55:22 +00:00
KX_TouchEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
KX_TouchSensor.cpp
- BGE, Some sensors, stored the event manager in 2 places (became confusing to do changes in this area)
2009-08-22 10:51:21 +00:00
KX_TouchSensor.h
- BGE, Some sensors, stored the event manager in 2 places (became confusing to do changes in this area)
2009-08-22 10:51:21 +00:00
KX_TrackToActuator.cpp
BGE Py API
2009-05-19 07:16:40 +00:00
KX_TrackToActuator.h
BGE C++ API
2009-04-22 14:42:00 +00:00
KX_VehicleWrapper.cpp
python3 compatibility for the BGE api, this only works with scons when WITH_BF_NOBLENDER is enabled.
2009-05-07 05:23:15 +00:00
KX_VehicleWrapper.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_VertexProxy.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_VertexProxy.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_VisibilityActuator.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
KX_VisibilityActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_WorldInfo.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_WorldInfo.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_WorldIpoController.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_WorldIpoController.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
python3 compatibility for the BGE api, this only works with scons when WITH_BF_NOBLENDER is enabled.
2009-05-07 05:23:15 +00:00