blender/source/gameengine
2014-07-20 01:33:40 +10:00
..
BlenderRoutines Support for building without Python 2014-06-17 22:00:13 +10:00
Converter Defines: replace ELEM3-16 with ELEM(...), that can take varargs 2014-07-20 01:33:40 +10:00
Expressions Support for building without Python 2014-06-17 22:00:13 +10:00
GameLogic BGE: Add level mode to property actuator 2014-07-17 22:49:40 -07:00
GamePlayer CMake: correct include dirs 2014-07-01 09:36:28 +10:00
Ketsji Defines: replace ELEM3-16 with ELEM(...), that can take varargs 2014-07-20 01:33:40 +10:00
Network clang/cmake - quiet warnings for external libs and reference moto as a system include. 2013-07-15 08:26:16 +00:00
Physics BGE: Add missing documentation and attribute constraint_type for ConstraintWrapper 2014-07-17 22:52:23 -07:00
Rasterizer Support for building without Python 2014-06-17 22:00:13 +10:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture BGE: rtsp support for VideoTexture (video streaming) 2014-07-17 10:30:44 -03:00
CMakeLists.txt BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00