blender/source/gameengine/Physics/Dummy/SConscript
Campbell Barton da1f288f50 rename libs internal libs for CMake + SCons (used in MSVC project files)
for game engine use "ge_" prefix & make names generally more descriptive.
2010-11-18 11:42:05 +00:00

15 lines
338 B
Python

#!/usr/bin/python
Import ('env')
sources = 'DummyPhysicsEnvironment.cpp'
incs = '. ../common'
defs = []
if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
incs += ' #intern/guardedalloc'
env.BlenderLib ( 'ge_phys_dummy', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[350,60] )