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Brecht Van Lommel 709e4b309e Revert mesh recalculation change that gives different vertex normals based
on smooth/flat flag on faces. This does give better results for low poly
game models, but there's just too much functionality that depends on this
(modifiers, displacey, editmode tools, extrude, ...), that there's not
enough time to fix these before the release.
2011-04-04 13:02:12 +00:00
build_files fix cmake for when BLENDER_VERSION_CHAR is not set. 2011-04-03 07:48:33 +00:00
doc [#26768] 2.57 - sys.path not initialized properly 2011-04-04 05:47:04 +00:00
extern didnt mean to commit to Eigen2 since its externally maintained. 2011-03-30 16:21:35 +00:00
intern includes for building with gcc 4.6 on fedora. 2011-03-30 16:14:54 +00:00
release fix [#26754] Live Edit and Editing UI scripts don't work 2011-04-04 10:13:04 +00:00
source Revert mesh recalculation change that gives different vertex normals based 2011-04-04 13:02:12 +00:00
CMakeLists.txt quiet various warnings, also disable -Wdouble-promotion with cmake since it gives warnings with variable length args. 2011-04-03 10:04:16 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile CMake package_archive target to create a .zip/.tar.bz2 package on mac/unix, 2011-03-21 16:42:21 +00:00
SConstruct Apply [#26044] Windows thumbnails and improved filetype registration 2011-03-29 13:00:03 +00:00