blender/source/gameengine/Physics/Bullet
Campbell Barton e8397e6193 include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-29 04:35:56 +00:00
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CcdGraphicController.cpp BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127 2009-11-15 23:58:56 +00:00
CcdGraphicController.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
CcdPhysicsController.cpp stdint include needed on non-msvc platforms 2010-10-31 08:42:42 +00:00
CcdPhysicsController.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
CcdPhysicsEnvironment.cpp Quiet compiler warnings. 2010-10-20 12:33:00 +00:00
CcdPhysicsEnvironment.h - WITH_CXX_GUARDEDALLOC working again 2010-06-06 01:15:44 +00:00
CMakeLists.txt include headers in cmake source, added a script to check for consistency, reporting missing headers & C files. 2010-11-29 04:35:56 +00:00
Makefile Update address in license block. 2010-08-10 21:22:26 +00:00
SConscript rename libs internal libs for CMake + SCons (used in MSVC project files) 2010-11-18 11:42:05 +00:00