blender/release/scripts/startup/bl_operators
2011-07-25 09:31:39 +00:00
..
__init__.py Quick effects operators: 2011-03-30 10:29:32 +00:00
add_mesh_torus.py swap vertor multiplication order for add torus. 2011-07-25 06:09:39 +00:00
animsys_update.py update tooltip since this fixes paths from newer versions. 2011-04-20 14:47:00 +00:00
image.py External image operators. 2011-07-25 05:10:44 +00:00
mesh.py style changes for operator scripts & some pep8 edits. 2011-07-25 06:40:16 +00:00
nla.py pep8 compliance 2011-06-21 17:17:51 +00:00
object_align.py more vector order switching. 2011-07-25 09:31:39 +00:00
object_quick_effects.py edits to quick effects scripts 2011-07-25 05:54:32 +00:00
object_randomize_transform.py style changes for operator scripts & some pep8 edits. 2011-07-25 06:40:16 +00:00
object.py more vector order switching. 2011-07-25 09:31:39 +00:00
presets.py style changes for operator scripts & some pep8 edits. 2011-07-25 06:40:16 +00:00
screen_play_rendered_anim.py minor edits to animation playback operator 2011-07-25 07:14:54 +00:00
sequencer.py move script directories for internal blender scripts. 2011-03-21 12:35:49 +00:00
uvcalc_follow_active.py cleanup for python scripts - unused vars and imports 2011-07-10 12:51:37 +00:00
uvcalc_lightmap.py cleanup for python scripts - unused vars and imports 2011-07-10 12:51:37 +00:00
uvcalc_smart_project.py deprecate multiplication orders: 2011-07-25 01:44:19 +00:00
vertexpaint_dirt.py properties were being used with wrong type functions, this resulted in bad memory access when getting int from an enum. 2011-03-22 12:53:36 +00:00
wm.py fix [#27778] Set Bone Flags - No Scale - Toggle seems not to work. 2011-06-27 07:51:52 +00:00