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svm_attribute.h
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Cycles: OpenCL image texture support, fix an attribute node issue and refactor
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2012-05-13 12:32:44 +00:00 |
svm_brick.h
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Cycles / OSL:
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2012-09-04 22:33:11 +00:00 |
svm_brightness.h
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Fix #30004: cycles brightness/contrast node issues. The formula used did not work
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2012-02-08 17:09:30 +00:00 |
svm_bsdf.h
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Cycles OSL: most closure code is now shared between OSL and SVM. Also fix
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2012-10-20 12:18:00 +00:00 |
svm_camera.h
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Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead.
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2012-04-16 08:35:21 +00:00 |
svm_checker.h
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Cycles: small tweak to checker texture, scale rather than add with epsilon,
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2012-01-09 16:57:26 +00:00 |
svm_closure.h
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Cycles OSL: most closure code is now shared between OSL and SVM. Also fix
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2012-10-20 12:18:00 +00:00 |
svm_convert.h
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Integer socket support in Cycles. Int values are already supported natively in OSL, but were not used as actual ints on the SVM stack. This patch implements all the necessary functionality to support reading input values from RNA properties and convert between SHADER_SOCKET_INT and other types.
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2012-10-20 13:11:45 +00:00 |
svm_displace.h
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Cycles: per-BSDF normal input and new Bump node.
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2012-10-10 15:56:43 +00:00 |
svm_fresnel.h
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Cycles/ Layer Weight Node:
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2012-10-19 13:51:37 +00:00 |
svm_gamma.h
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Cycles: remove a few usages of double, to fix opencl warnings.
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2012-04-30 10:03:13 +00:00 |
svm_geometry.h
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Fix #32904: strange pattern on subdivided cube with anistropic shader. Now
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2012-10-17 23:09:12 +00:00 |
svm_gradient.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
svm_hsv.h
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style cleanup
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2012-09-20 12:29:28 +00:00 |
svm_image.h
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Cycles OSL: light path, texture coordinate, bump and blended box mapping now up
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2012-10-20 15:09:36 +00:00 |
svm_invert.h
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Invert Color Cycles Node
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2011-12-03 23:05:35 +00:00 |
svm_light_path.h
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Cycles: add light falloff node, with quadratic/linear/constant falloff and a
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2012-05-07 20:24:38 +00:00 |
svm_magic.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
svm_mapping.h
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Cycles: add light falloff node, with quadratic/linear/constant falloff and a
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2012-05-07 20:24:38 +00:00 |
svm_math.h
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Cycles bugfix: [32431] Cycles Math Node : Clamp does not work
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2012-08-29 17:30:14 +00:00 |
svm_mix.h
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clamp for Mix node
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2012-08-30 06:31:02 +00:00 |
svm_musgrave.h
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code cleanup: quiet all warnings about double promotion (either by changing the type or explicitly casting).
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2012-06-09 17:45:22 +00:00 |
svm_noise.h
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style cleanup
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2012-09-20 12:29:28 +00:00 |
svm_noisetex.h
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Cycles / OSL:
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2012-06-02 21:34:25 +00:00 |
svm_normal.h
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Fix #29715: cycles and glsl normal node not working correct.
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2011-12-28 19:42:22 +00:00 |
svm_ramp.h
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Cycles: fix for ColorRamp node alpha output.
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2012-03-26 13:21:43 +00:00 |
svm_sepcomb_rgb.h
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cycles separateRGB: fix for cuda kernel building.
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2011-12-02 07:13:48 +00:00 |
svm_sky.h
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Cycles: some steps to getting OpenCL backend to compile.
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2011-05-20 12:26:01 +00:00 |
svm_tex_coord.h
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Cycles: add "From Dupli" option for texture coordinate node. This gets the
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2012-10-04 21:40:39 +00:00 |
svm_texture.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
svm_types.h
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Integer socket support in Cycles. Int values are already supported natively in OSL, but were not used as actual ints on the SVM stack. This patch implements all the necessary functionality to support reading input values from RNA properties and convert between SHADER_SOCKET_INT and other types.
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2012-10-20 13:11:45 +00:00 |
svm_value.h
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Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
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2011-04-27 11:58:34 +00:00 |
svm_voronoi.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
svm_wave.h
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
svm.h
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Integer socket support in Cycles. Int values are already supported natively in OSL, but were not used as actual ints on the SVM stack. This patch implements all the necessary functionality to support reading input values from RNA properties and convert between SHADER_SOCKET_INT and other types.
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2012-10-20 13:11:45 +00:00 |