blender/intern/cycles/render
Brecht Van Lommel 7503a7edfb Cycles: replace surface/volume sockets in output nodes with a single shader socket,
decided it's better to render objects as either surface or volume.

This may break the volume rendering patch, but shaders with volume closures still
get tagged as having volume closures, so it should be fixable without too many
changes.
2011-10-12 15:42:35 +00:00
..
attribute.cpp Cycles: more opencl fixes. 2011-05-31 11:31:00 +00:00
attribute.h Cycles: some tweaks to silence msvc assertions in debug mode. 2011-10-03 15:31:45 +00:00
background.cpp Cycles: 2011-08-28 13:55:59 +00:00
background.h Cycles: 2011-08-28 13:55:59 +00:00
buffers.cpp Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00
buffers.h Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00
camera.cpp Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00
camera.h Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00
CMakeLists.txt Cycles: 2011-08-28 13:55:59 +00:00
film.cpp Cycles: fix windows build, some minor tweaks. 2011-09-09 16:38:15 +00:00
film.h Cycles: fix windows build, some minor tweaks. 2011-09-09 16:38:15 +00:00
filter.cpp Cycles: 2011-08-28 13:55:59 +00:00
filter.h Cycles: 2011-08-28 13:55:59 +00:00
graph.cpp Cycles: fix some invalid memory access problems found by running the windows build in debug mode. 2011-08-21 10:32:15 +00:00
graph.h Cycles: fix some invalid memory access problems found by running the windows build in debug mode. 2011-08-21 10:32:15 +00:00
image.cpp Cycles: fix small memory leak in image loading. 2011-08-15 19:30:24 +00:00
image.h Cycles: OSL build & image manager fixes. 2011-05-31 16:21:30 +00:00
integrator.cpp Cycles: 2011-09-01 15:53:36 +00:00
integrator.h Cycles: 2011-09-01 15:53:36 +00:00
light.cpp Cycles: internal changes that should have no effect on user level yet, added 2011-09-27 20:37:24 +00:00
light.h Cycles: internal changes that should have no effect on user level yet, added 2011-09-27 20:37:24 +00:00
mesh_displace.cpp
mesh.cpp Cycles: some tweaks to silence msvc assertions in debug mode. 2011-10-03 15:31:45 +00:00
mesh.h
nodes.cpp Cycles: replace surface/volume sockets in output nodes with a single shader socket, 2011-10-12 15:42:35 +00:00
nodes.h Cycles: add some volume nodes, they don't actually do anything, this is just 2011-09-27 20:03:16 +00:00
object.cpp Cycles: internal changes that should have no effect on user level yet, added 2011-09-27 20:37:24 +00:00
object.h Cycles: 2011-09-01 15:53:36 +00:00
osl.cpp Cycles: replace surface/volume sockets in output nodes with a single shader socket, 2011-10-12 15:42:35 +00:00
osl.h
scene.cpp Cycles: pause button to interrupt viewport renders, in the 3d view header. 2011-08-29 16:54:13 +00:00
scene.h Cycles: internal changes that should have no effect on user level yet, added 2011-09-27 20:37:24 +00:00
session.cpp Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00
session.h Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00
shader.cpp Cycles: replace surface/volume sockets in output nodes with a single shader socket, 2011-10-12 15:42:35 +00:00
shader.h Cycles: replace surface/volume sockets in output nodes with a single shader socket, 2011-10-12 15:42:35 +00:00
sobol.cpp
sobol.h
svm.cpp Cycles: replace surface/volume sockets in output nodes with a single shader socket, 2011-10-12 15:42:35 +00:00
svm.h Cycles: another bugfix for mix closure sampling + bump. 2011-09-21 11:54:28 +00:00
tile.cpp Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00
tile.h Cycles: tweaks to properties and nodes 2011-09-16 13:14:02 +00:00