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blender
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78f89c3bbf
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Mitchell Stokes
78f89c3bbf
BGE Animations: Animation updates are now handled separately from logic/physics updates. This allows the animations to be updated at the full fps specified by the user. Before, updates were not happening frequently enough. For example, a 30fps animation my only update at 20~30fps, which would cause some noticeable lag. This my not be the best solution since at this point we may be dropping frames (not being in the while(frames) loop), and we're not updating as often as the physics engine might want for bone parented physics objects.
2011-08-11 07:19:37 +00:00
build_files
svn merge -r39145:39286
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-11 05:04:01 +00:00
doc
svn merge -r39145:39286
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-11 05:04:01 +00:00
extern
cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
2011-07-17 09:11:13 +00:00
intern
svn merge -r39145:39286
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-11 05:04:01 +00:00
release
svn merge -r39145:39286
https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-11 05:04:01 +00:00
source
BGE Animations: Animation updates are now handled separately from logic/physics updates. This allows the animations to be updated at the full fps specified by the user. Before, updates were not happening frequently enough. For example, a 30fps animation my only update at 20~30fps, which would cause some noticeable lag. This my not be the best solution since at this point we may be dropping frames (not being in the while(frames) loop), and we're not updating as often as the physics engine might want for bone parented physics objects.
2011-08-11 07:19:37 +00:00
CMakeLists.txt
Merging trunk up to r39145.
2011-08-07 15:25:06 +00:00
COPYING
== docs ==
2010-10-13 14:44:22 +00:00
GNUmakefile
patch [
#28031
] Minor typo in Blenlib
2011-07-20 06:05:47 +00:00
SConstruct
Mac Compile fix for ndof, by jensverwiebe. Thanks!
2011-08-07 22:48:04 +00:00