Commit Graph

31220 Commits

Author SHA1 Message Date
Mitchell Stokes
78f89c3bbf BGE Animations: Animation updates are now handled separately from logic/physics updates. This allows the animations to be updated at the full fps specified by the user. Before, updates were not happening frequently enough. For example, a 30fps animation my only update at 20~30fps, which would cause some noticeable lag. This my not be the best solution since at this point we may be dropping frames (not being in the while(frames) loop), and we're not updating as often as the physics engine might want for bone parented physics objects. 2011-08-11 07:19:37 +00:00
Campbell Barton
ef18ec335f svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-11 05:04:01 +00:00
Mitchell Stokes
17e88915fd BGE Animations: Updating BL_ActionActuator.frame to work with the new actuator. 2011-08-11 03:27:47 +00:00
Benjy Cook
fba1f50d0a Mostly finished implementation of animation stitching, with lock bone functionality, allowing the user to choose a bone that maintains its position during the blend 2011-08-10 20:37:57 +00:00
Benjy Cook
1eaeaf8cd8 Fix for previous commit, now a fake user flag is added when switching between retargeted animations, so they don't get lost on save 2011-08-10 20:36:52 +00:00
Campbell Barton
50277c48ba fix for regression for shape key UI, values are now editable again in the list, double checked this works for mesh/curve and lattice types. 2011-08-10 20:12:27 +00:00
Mitchell Stokes
7707140fd1 BGE Animations: Always update the localtime used for continuous animations. Previously this was only done on a positive or negative pulse, which could lead to some issues with a continuous flipper animation. 2011-08-10 20:05:30 +00:00
Sukhitha Prabhath Jayathilake
286a6d39c7 import only transform matrix animation method ( in progress ) 2011-08-10 19:43:40 +00:00
Benjy Cook
b5d556d432 Initial programming of stitch animation operator. WIP 2011-08-10 18:41:04 +00:00
Benjy Cook
8afad10f98 Continued changes to storing of retargeted animation data, making it possible to easily switch between all retargeted clips, and stitch them with the future operator 2011-08-10 18:40:14 +00:00
Sukhitha Prabhath Jayathilake
11d4cfaa71 Baked Animation re-Import fix 2011-08-10 17:51:18 +00:00
Campbell Barton
11aa9ff223 error in own recent commit. set subversion to 0 2011-08-10 16:05:20 +00:00
Thomas Dinges
e8471be5f2 2.59 Splash screen by tomket7. Congratulations!
Chosen by the jury Ben Simonds, Reynante Martinez and Hjalti Hjálmarsson.
2011-08-10 16:03:45 +00:00
Campbell Barton
45d99da8a2 Version bump for 2.59 2011-08-10 16:02:02 +00:00
Campbell Barton
cff2caa8a7 fix [#28206] Motion Paths shown in 3DView even when Only Render option is enabled 2011-08-10 15:53:46 +00:00
Nathan Letwory
3758f125fc Fix for incorrect parameter amount. 2011-08-10 09:30:45 +00:00
Campbell Barton
036077ebc6 fix for error in template 2011-08-10 09:16:35 +00:00
Campbell Barton
958c468b07 fix [#28203] Misplaced string in bone constraints 2011-08-10 07:49:18 +00:00
Nathan Letwory
4da9a8959f Fix [#28195] Particles objects disappear in viewport, and 90° rotation
Reported by Jean Francois Sarazin

Lack of normal normalisation caused scaling issues. SIGGRAPH fix by jahka and jesterKing. Thanks to host dfelinto with entertainment provided by slikdigit.
2011-08-10 07:36:57 +00:00
Campbell Barton
3a9b288bc7 fix for [#28201] blender crashes when "mpeg" selected
2 changes
- When writing OGG only allow Theora encoding, this fixes the crash.
- When setting the MPEG preset, dont allow the 'Codec' to be left as Theora, this is just confusing.

* note that this is highly confusing for users and devs - there are 4 places to set the codec/format, with both python and C presets :S.
2011-08-10 07:36:44 +00:00
Joshua Leung
fafe6e3540 Gianmichele request: Pose Sliding tools show percentage indicator in
header
2011-08-10 00:46:20 +00:00
Campbell Barton
a10e00dc57 fix for crash undoing grease pencil session, last action would free entire frame which the session held a reference to. 2011-08-09 21:32:46 +00:00
Campbell Barton
3ddbc3869d fix [#28197] Undoing Grease pencil removes last 2 strokes 2011-08-09 20:33:35 +00:00
Campbell Barton
4262bd2906 fix [#28196] Unwrap tris in lightmap pack 2011-08-09 20:00:53 +00:00
Campbell Barton
0207d9ce27 style change, harmless changes while looking into bug [#28196] 2011-08-09 19:59:01 +00:00
Sukhitha Prabhath Jayathilake
944a891b48 sid addressing fix 2011-08-09 19:30:17 +00:00
Joerg Mueller
ef40d8e4f0 Another error in last bigger commit. 2011-08-09 17:37:12 +00:00
Sukhitha Prabhath Jayathilake
407ec19431 temporary fix for quat rotations 2011-08-09 16:28:08 +00:00
Campbell Barton
22694c993a fix [#28186] textboxes properties not animatable 2011-08-09 14:50:40 +00:00
Joerg Mueller
8655385c9e Fix for last commit: MSVC dislikes ;; 2011-08-09 14:34:42 +00:00
Campbell Barton
da6bc69ca9 fix [#28191] Exception when enabling a script for a newer Blender build 2011-08-09 14:16:22 +00:00
Joerg Mueller
a672ab5e73 3D Audio GSoC:
Improved waveform drawing in the sequencer.

* Drawing the waveform of a sequencer strip is now independent from whether the sound is cached or not.
* Improved drawing of the waveform in the sequencer (especially speed!).
* Making it possible to vertically zoom more in the sequencer to better see the waveform for lipsync.
* Fixed a bug which crashed blender on loading a sound file via ffmpeg.
2011-08-09 14:10:32 +00:00
Campbell Barton
08e184f302 note to address issue raised by report [#28190]. 2011-08-09 13:50:27 +00:00
Joerg Mueller
13249b925e 3D Audio GSoC:
Speaker objects fully functional!

Minor changes:
* Fixed three memory bugs found via valgrind.
* Fixed bug with jack transport crashing after file loading.
* Sound NLA Strips now start at CFRA instead of 0.
2011-08-09 08:38:14 +00:00
Campbell Barton
f98e2161d0 change doxygen string to 2.59 2011-08-09 07:48:40 +00:00
Thomas Dinges
2dfc51388c Blender 2.59:
* Update the readme file
* Update link to release logs, they point to http://www.blender.org/development/release-logs/blender-259/ now
2011-08-09 07:33:51 +00:00
Campbell Barton
ffd5fa3eea off by 1 error with number keys in ghost/sdl 2011-08-09 07:09:49 +00:00
Mitchell Stokes
802f69df78 BGE Animations: Fixing issues with initialization order in BL_ShapeDeformer 2011-08-09 03:27:05 +00:00
Mitchell Stokes
88786f6fca BGE Animations: Fixing the Continue option when using the Flipper play type. Also removing a couple of debug prints. 2011-08-09 03:06:22 +00:00
Sukhitha Prabhath Jayathilake
cbec4e2768 export bone transform matrix with sid. 2011-08-08 16:38:57 +00:00
Campbell Barton
85b77c931d fix [#28183] Wavefront OBJ import has no preset saving 2011-08-08 14:50:10 +00:00
Benjy Cook
60eec89cda Created property systems for multiple retargets on a single armature, for this type of use and animation stitching. Also contains some placeholder UI and code for animation stitching. 2011-08-08 11:09:56 +00:00
Campbell Barton
64a298645f report error on installign keymaps rather then raising an exception. 2011-08-08 09:09:44 +00:00
Campbell Barton
24acf58fc4 quiet harmless py resource warning - file opened but not closed. 2011-08-08 09:01:09 +00:00
Campbell Barton
cc0ec3aa33 fix [#28178] make single user copy of object data doesn't work 2011-08-08 08:22:01 +00:00
Campbell Barton
8eec116d0e add missing keys for ghost/sdl 2011-08-08 06:54:07 +00:00
Campbell Barton
349c838996 add missing header to cmake files (else some IDE's wont index it) 2011-08-08 05:43:04 +00:00
Campbell Barton
22d2764d50 use static sets rather then tuples, python optimizes this case.
minor change to lightmap unpack collecting unique meshes.
2011-08-08 05:21:37 +00:00
Mitchell Stokes
8883702f8a BGE Animations: Various compatibility fixes:
* Blendin for Loop End works even after a negative pulse. Flipper could still use some work in this area.
  * Continuous works a lot better.
  * BL_Action::SetFrame() should work a little smoother.
2011-08-08 04:28:30 +00:00
Campbell Barton
0160901c90 - update X3D and FBX testing checksums
- building with GHOST/SDL now adds the PREFIX
- image.external_edit operator errors out if the filepath isnt set (was annoying and loaded gimp while running tests)
2011-08-08 03:31:25 +00:00