Mitchell Stokes
78f89c3bbf
BGE Animations: Animation updates are now handled separately from logic/physics updates. This allows the animations to be updated at the full fps specified by the user. Before, updates were not happening frequently enough. For example, a 30fps animation my only update at 20~30fps, which would cause some noticeable lag. This my not be the best solution since at this point we may be dropping frames (not being in the while(frames) loop), and we're not updating as often as the physics engine might want for bone parented physics objects.
2011-08-11 07:19:37 +00:00
Campbell Barton
ef18ec335f
svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-11 05:04:01 +00:00
Mitchell Stokes
17e88915fd
BGE Animations: Updating BL_ActionActuator.frame to work with the new actuator.
2011-08-11 03:27:47 +00:00
Benjy Cook
fba1f50d0a
Mostly finished implementation of animation stitching, with lock bone functionality, allowing the user to choose a bone that maintains its position during the blend
2011-08-10 20:37:57 +00:00
Benjy Cook
1eaeaf8cd8
Fix for previous commit, now a fake user flag is added when switching between retargeted animations, so they don't get lost on save
2011-08-10 20:36:52 +00:00
Campbell Barton
50277c48ba
fix for regression for shape key UI, values are now editable again in the list, double checked this works for mesh/curve and lattice types.
2011-08-10 20:12:27 +00:00
Mitchell Stokes
7707140fd1
BGE Animations: Always update the localtime used for continuous animations. Previously this was only done on a positive or negative pulse, which could lead to some issues with a continuous flipper animation.
2011-08-10 20:05:30 +00:00
Sukhitha Prabhath Jayathilake
286a6d39c7
import only transform matrix animation method ( in progress )
2011-08-10 19:43:40 +00:00
Benjy Cook
b5d556d432
Initial programming of stitch animation operator. WIP
2011-08-10 18:41:04 +00:00
Benjy Cook
8afad10f98
Continued changes to storing of retargeted animation data, making it possible to easily switch between all retargeted clips, and stitch them with the future operator
2011-08-10 18:40:14 +00:00
Sukhitha Prabhath Jayathilake
11d4cfaa71
Baked Animation re-Import fix
2011-08-10 17:51:18 +00:00
Campbell Barton
11aa9ff223
error in own recent commit. set subversion to 0
2011-08-10 16:05:20 +00:00
Thomas Dinges
e8471be5f2
2.59 Splash screen by tomket7. Congratulations!
...
Chosen by the jury Ben Simonds, Reynante Martinez and Hjalti Hjálmarsson.
2011-08-10 16:03:45 +00:00
Campbell Barton
45d99da8a2
Version bump for 2.59
2011-08-10 16:02:02 +00:00
Campbell Barton
cff2caa8a7
fix [ #28206 ] Motion Paths shown in 3DView even when Only Render option is enabled
2011-08-10 15:53:46 +00:00
Nathan Letwory
3758f125fc
Fix for incorrect parameter amount.
2011-08-10 09:30:45 +00:00
Campbell Barton
036077ebc6
fix for error in template
2011-08-10 09:16:35 +00:00
Campbell Barton
958c468b07
fix [ #28203 ] Misplaced string in bone constraints
2011-08-10 07:49:18 +00:00
Nathan Letwory
4da9a8959f
Fix [ #28195 ] Particles objects disappear in viewport, and 90° rotation
...
Reported by Jean Francois Sarazin
Lack of normal normalisation caused scaling issues. SIGGRAPH fix by jahka and jesterKing. Thanks to host dfelinto with entertainment provided by slikdigit.
2011-08-10 07:36:57 +00:00
Campbell Barton
3a9b288bc7
fix for [ #28201 ] blender crashes when "mpeg" selected
...
2 changes
- When writing OGG only allow Theora encoding, this fixes the crash.
- When setting the MPEG preset, dont allow the 'Codec' to be left as Theora, this is just confusing.
* note that this is highly confusing for users and devs - there are 4 places to set the codec/format, with both python and C presets :S.
2011-08-10 07:36:44 +00:00
Joshua Leung
fafe6e3540
Gianmichele request: Pose Sliding tools show percentage indicator in
...
header
2011-08-10 00:46:20 +00:00
Campbell Barton
a10e00dc57
fix for crash undoing grease pencil session, last action would free entire frame which the session held a reference to.
2011-08-09 21:32:46 +00:00
Campbell Barton
3ddbc3869d
fix [ #28197 ] Undoing Grease pencil removes last 2 strokes
2011-08-09 20:33:35 +00:00
Campbell Barton
4262bd2906
fix [ #28196 ] Unwrap tris in lightmap pack
2011-08-09 20:00:53 +00:00
Campbell Barton
0207d9ce27
style change, harmless changes while looking into bug [ #28196 ]
2011-08-09 19:59:01 +00:00
Sukhitha Prabhath Jayathilake
944a891b48
sid addressing fix
2011-08-09 19:30:17 +00:00
Joerg Mueller
ef40d8e4f0
Another error in last bigger commit.
2011-08-09 17:37:12 +00:00
Sukhitha Prabhath Jayathilake
407ec19431
temporary fix for quat rotations
2011-08-09 16:28:08 +00:00
Campbell Barton
22694c993a
fix [ #28186 ] textboxes properties not animatable
2011-08-09 14:50:40 +00:00
Joerg Mueller
8655385c9e
Fix for last commit: MSVC dislikes ;;
2011-08-09 14:34:42 +00:00
Campbell Barton
da6bc69ca9
fix [ #28191 ] Exception when enabling a script for a newer Blender build
2011-08-09 14:16:22 +00:00
Joerg Mueller
a672ab5e73
3D Audio GSoC:
...
Improved waveform drawing in the sequencer.
* Drawing the waveform of a sequencer strip is now independent from whether the sound is cached or not.
* Improved drawing of the waveform in the sequencer (especially speed!).
* Making it possible to vertically zoom more in the sequencer to better see the waveform for lipsync.
* Fixed a bug which crashed blender on loading a sound file via ffmpeg.
2011-08-09 14:10:32 +00:00
Campbell Barton
08e184f302
note to address issue raised by report [ #28190 ].
2011-08-09 13:50:27 +00:00
Joerg Mueller
13249b925e
3D Audio GSoC:
...
Speaker objects fully functional!
Minor changes:
* Fixed three memory bugs found via valgrind.
* Fixed bug with jack transport crashing after file loading.
* Sound NLA Strips now start at CFRA instead of 0.
2011-08-09 08:38:14 +00:00
Campbell Barton
f98e2161d0
change doxygen string to 2.59
2011-08-09 07:48:40 +00:00
Thomas Dinges
2dfc51388c
Blender 2.59:
...
* Update the readme file
* Update link to release logs, they point to http://www.blender.org/development/release-logs/blender-259/ now
2011-08-09 07:33:51 +00:00
Campbell Barton
ffd5fa3eea
off by 1 error with number keys in ghost/sdl
2011-08-09 07:09:49 +00:00
Mitchell Stokes
802f69df78
BGE Animations: Fixing issues with initialization order in BL_ShapeDeformer
2011-08-09 03:27:05 +00:00
Mitchell Stokes
88786f6fca
BGE Animations: Fixing the Continue option when using the Flipper play type. Also removing a couple of debug prints.
2011-08-09 03:06:22 +00:00
Sukhitha Prabhath Jayathilake
cbec4e2768
export bone transform matrix with sid.
2011-08-08 16:38:57 +00:00
Campbell Barton
85b77c931d
fix [ #28183 ] Wavefront OBJ import has no preset saving
2011-08-08 14:50:10 +00:00
Benjy Cook
60eec89cda
Created property systems for multiple retargets on a single armature, for this type of use and animation stitching. Also contains some placeholder UI and code for animation stitching.
2011-08-08 11:09:56 +00:00
Campbell Barton
64a298645f
report error on installign keymaps rather then raising an exception.
2011-08-08 09:09:44 +00:00
Campbell Barton
24acf58fc4
quiet harmless py resource warning - file opened but not closed.
2011-08-08 09:01:09 +00:00
Campbell Barton
cc0ec3aa33
fix [ #28178 ] make single user copy of object data doesn't work
2011-08-08 08:22:01 +00:00
Campbell Barton
8eec116d0e
add missing keys for ghost/sdl
2011-08-08 06:54:07 +00:00
Campbell Barton
349c838996
add missing header to cmake files (else some IDE's wont index it)
2011-08-08 05:43:04 +00:00
Campbell Barton
22d2764d50
use static sets rather then tuples, python optimizes this case.
...
minor change to lightmap unpack collecting unique meshes.
2011-08-08 05:21:37 +00:00
Mitchell Stokes
8883702f8a
BGE Animations: Various compatibility fixes:
...
* Blendin for Loop End works even after a negative pulse. Flipper could still use some work in this area.
* Continuous works a lot better.
* BL_Action::SetFrame() should work a little smoother.
2011-08-08 04:28:30 +00:00
Campbell Barton
0160901c90
- update X3D and FBX testing checksums
...
- building with GHOST/SDL now adds the PREFIX
- image.external_edit operator errors out if the filepath isnt set (was annoying and loaded gimp while running tests)
2011-08-08 03:31:25 +00:00