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RAS_OpenGLFilters
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style cleanup: tabs & whitespace
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2012-11-03 15:35:03 +00:00 |
RAS_OpenGLRasterizer
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BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do not work in the viewport nor do they work for Variance shadow maps.
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2013-01-12 20:01:58 +00:00 |
CMakeLists.txt
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more vertex weight edits,
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2011-12-14 22:54:38 +00:00 |
RAS_2DFilterManager.cpp
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BGE: An off-by-one error when setting up the viewport for 2D filters caused a blurring effect when using 2D filters. This is now fixed.
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2012-12-29 08:36:41 +00:00 |
RAS_2DFilterManager.h
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BGE: Fixing a performance regression with 2D filters. My changes caused a check to fail every frame resulting in constant recreation of textures.
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2012-07-28 09:45:39 +00:00 |
RAS_BucketManager.cpp
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code cleanup: warnings
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2012-12-19 01:48:54 +00:00 |
RAS_BucketManager.h
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remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used.
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2012-10-22 02:39:26 +00:00 |
RAS_CameraData.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
RAS_Deformer.h
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code cleanup: check for msvc directly when using warning pragma's.
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2012-10-15 02:15:07 +00:00 |
RAS_FramingManager.cpp
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style cleanup
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2012-09-16 04:58:18 +00:00 |
RAS_FramingManager.h
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style cleanup
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2012-09-16 04:58:18 +00:00 |
RAS_ICanvas.h
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BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the viewport when handling shadow buffers. KX_LightObject::BindShadowBuffer() now updates the canvas with the new viewport information from bf_gpu.
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2012-12-25 06:20:50 +00:00 |
RAS_IPolygonMaterial.cpp
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style cleanup
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2012-10-14 13:08:19 +00:00 |
RAS_IPolygonMaterial.h
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BGE: Some as of yet unmerged work I did in the Swiss branch. These changes include:
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2012-12-18 20:56:25 +00:00 |
RAS_IRasterizer.h
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BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do not work in the viewport nor do they work for Variance shadow maps.
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2013-01-12 20:01:58 +00:00 |
RAS_IRenderTools.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
RAS_IRenderTools.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
RAS_LightObject.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
RAS_MaterialBucket.cpp
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fix for typo in r53145
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2012-12-19 01:42:28 +00:00 |
RAS_MaterialBucket.h
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add 2 new utility functions to the BGE mesh py api.
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2012-11-10 09:45:43 +00:00 |
RAS_MeshObject.cpp
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BGE: Some as of yet unmerged work I did in the Swiss branch. These changes include:
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2012-12-18 20:56:25 +00:00 |
RAS_MeshObject.h
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BGE: Some as of yet unmerged work I did in the Swiss branch. These changes include:
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2012-12-18 20:56:25 +00:00 |
RAS_ObjectColor.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
RAS_Polygon.cpp
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style cleanup
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2012-10-22 08:15:51 +00:00 |
RAS_Polygon.h
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optionally use guarded alloc for tiles compositor, also replace allocation functions with a macro.
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2012-06-25 09:14:37 +00:00 |
RAS_Rect.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
RAS_texmatrix.cpp
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BGE: Some as of yet unmerged work I did in the Swiss branch. These changes include:
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2012-12-18 20:56:25 +00:00 |
RAS_TexMatrix.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
RAS_TexVert.cpp
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BGE: Some as of yet unmerged work I did in the Swiss branch. These changes include:
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2012-12-18 20:56:25 +00:00 |
RAS_TexVert.h
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BGE: Some as of yet unmerged work I did in the Swiss branch. These changes include:
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2012-12-18 20:56:25 +00:00 |
SConscript
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Added GPL header to sconscripts!
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2012-12-17 08:01:43 +00:00 |