blender/source/gameengine
2012-03-29 01:56:08 +00:00
..
BlenderRoutines style cleanup 2012-03-28 05:03:24 +00:00
Converter BGE: This fixes a problem where lamps in inactive layers were rendering shadows buffers that never got used, which was a huge performance sink. 2012-03-29 01:56:08 +00:00
Expressions style cleanup 2012-03-28 05:03:24 +00:00
GameLogic style cleanup 2012-03-28 05:03:24 +00:00
GamePlayer Windows Blenderplayer: The console now closes when the Blenderplayer launches (like it does with Blender). To get it back, use the -c flag, which is finally working as described: "-c: keep console window open" 2012-03-29 01:40:19 +00:00
Ketsji Fix #30702: game engine softbody weld threshold was exposed in UI, but actually 2012-03-28 12:18:25 +00:00
Network style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
Physics style cleanup 2012-03-28 05:03:24 +00:00
Rasterizer style cleanup 2012-03-28 05:03:24 +00:00
SceneGraph style cleanup 2012-03-28 05:03:24 +00:00
VideoTexture style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00