blender/release/scripts
Miika Hamalainen 8394f65d4a Dynamic Paint:
* Object velocity can now be used to determine brush influence and color.
* Brushes can now be set to "smudge" existing paint.
* Added new operators to easily add and remove surface output mesh data layers from Dynamic Paint ui.
* Fixed drip effect algorithm to work properly on forces pointing towards surface.
* Adjusted drip effect speed.
* Drip effect can now use canvas velocity and acceleration to influence drip direction.
* Fixed texture mapping for material enabled brushes.
* "Object Center" type brushes can now use "material color" as well.
* Improved surface partitioning grid generation algorithm.
* Fixed possible invalid brush collision detection when OpenMP enabled.
* Fixed incorrect random sized particle displace/wave influence.
* Fixed "Object Center" brush color ramp falloff.
* Fixed invalid zero alpha sampling when rendering vertex colors.
* Lots of smaller tweaking.
2011-08-03 18:31:48 +00:00
..
modules fix [#27922] using preset_paths() with an absolute path returns twice the same thing 2011-07-20 15:33:27 +00:00
presets fix [#27196] Traceback caused by preset selection 2011-04-28 09:52:16 +00:00
startup Dynamic Paint: 2011-08-03 18:31:48 +00:00
templates template for patch exporting objects in a scene. 2011-07-17 13:29:50 +00:00