blender/intern/cycles
Sergey Sharybin 83a36b2829 Cycles: Fix for wrong optimization of bump node
It can't be simply removed in cases when it's connected to input which is
different from Normal. This is because the input wouldn't be connected to
default Normal geometry input, possibly breaking shading setup.

The fix is not really ideal, but should work at least.

This fixes skin having too much glossy reflection in the file from T46013.
2015-09-04 20:06:31 +05:00
..
app Cycles standalone: add support for reading UV coordinates to the XML scene reader 2015-06-27 12:05:05 +02:00
blender Fix T45019: Cycles wrong render of motion blur mesh 2015-09-04 15:19:22 +05:00
bvh Cycles: Avoid copying objects in some places of BVH build 2015-08-30 16:48:16 +02:00
cmake Cycles: Post-reintegration tweaks to ensure things do compile 2015-01-01 01:31:08 +05:00
device Cleanup: spelling/style 2015-08-23 21:12:48 +10:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
kernel Cycles: Fix wrong check for zero-sized triangles 2015-09-04 20:06:31 +05:00
render Cycles: Fix for wrong optimization of bump node 2015-09-04 20:06:31 +05:00
subd Cycles: Code cleanup, spaces around keywords 2015-03-28 00:15:15 +05:00
util Cycles: Implement reseve() for aligned array class 2015-08-24 09:46:40 +02:00
CMakeLists.txt CMake: Add option to enable -Werror cflag in some areas 2015-07-18 10:49:51 +02:00
SConscript Cycles: Restructure kernel files organization 2015-05-22 16:31:34 +05:00