forked from bartvdbraak/blender
83a36b2829
It can't be simply removed in cases when it's connected to input which is different from Normal. This is because the input wouldn't be connected to default Normal geometry input, possibly breaking shading setup. The fix is not really ideal, but should work at least. This fixes skin having too much glossy reflection in the file from T46013. |
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app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
kernel | ||
render | ||
subd | ||
util | ||
CMakeLists.txt | ||
SConscript |