blender/source/gameengine
IRIE Shinsuke 38e58612ef Revert own previous commit rBe2f9afbaabbd.
The "Cast Shadows" worked as expected, but it can cause problem in some cases.
For example, when using strand render, we need disabling only buffer shadows,
but the previous changes made that impossible. "Cast Shadows" should be added
as a newly created option.
2014-02-12 05:46:26 +09:00
..
BlenderRoutines Fix T38110: GameEngine keyboard sensor ignores unicode characters 2014-01-23 14:58:04 +11:00
Converter Revert own previous commit rBe2f9afbaabbd. 2014-02-12 05:46:26 +09:00
Expressions BGE: Fix for [#34398] "«illegal operator» in Expression Controller" reported by Andrey Kashlak (andreymal) 2013-07-22 22:46:17 +00:00
GameLogic Fix T38110: GameEngine keyboard sensor ignores unicode characters 2014-01-23 14:58:04 +11:00
GamePlayer Blenderplayer: Fixing a memory leak. 2014-02-03 14:25:59 -08:00
Ketsji BGE: Fixing memory corruption/double free when duplicating (e.g., addObject) LibLoaded lights. 2014-02-04 14:48:22 -08:00
Network clang/cmake - quiet warnings for external libs and reference moto as a system include. 2013-07-15 08:26:16 +00:00
Physics Fix T37673: Ray casting could fail with 0 collision margins 2014-01-28 08:31:56 +01:00
Rasterizer BGE: correct for last commit 2014-02-03 21:41:36 +11:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture ListBase API: add utility api funcs for clearing and checking empty 2014-02-08 06:24:05 +11:00
CMakeLists.txt BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00