forked from bartvdbraak/blender
6571713ddb
This implements AO baking directly from multi-resolution mesh with much less memory overhead than regular baker. Uses rays distribution implementation from Morten Mikkelsen, raycast is based on RayObject also used by Blender Internal. Works in single-thread yet, multi-threading would be implemented later. |
||
---|---|---|
.. | ||
cpp | ||
intern | ||
test/simpletest | ||
CMakeLists.txt | ||
MEM_guardedalloc.h | ||
MEM_sys_types.h | ||
mmap_win.h | ||
SConscript |