blender/extern/bullet2
Sergej Reich 81c3fc9726 cloth: Speed up collision detection
Noticed this while looking into something else.
The change is trivial, but gives a rather nice preformance improvement,
so why not.
Theres's actually a lot one can do to improve collision performance if
one wanted to, the triangle-triangle check alone has a lot of room for
improvement.
2014-07-03 21:40:04 +02:00
..
patches bullet: Remove patch applied upstream 2013-11-04 17:02:01 +00:00
src cloth: Speed up collision detection 2014-07-03 21:40:04 +02:00
CMakeLists.txt Bullet: better workaround for failing friction with clang 3.4, remove the obsolete compileflag magic 2014-04-17 00:25:25 +02:00
readme.txt bullet: Remove patch applied upstream 2013-11-04 17:02:01 +00:00

This is the new refactored version of Bullet physics library version 2.x

Questions? mail blender at erwincoumans.com, or check the bf-blender mailing list.
Thanks,
Erwin

Apply patches/convex_hull.patch to add access to the convex hull
operation, used in the BMesh convex hull operator.