forked from bartvdbraak/blender
81c3fc9726
Noticed this while looking into something else. The change is trivial, but gives a rather nice preformance improvement, so why not. Theres's actually a lot one can do to improve collision performance if one wanted to, the triangle-triangle check alone has a lot of room for improvement. |
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.. | ||
BulletCollision | ||
BulletDynamics | ||
BulletSoftBody | ||
LinearMath | ||
btBulletCollisionCommon.h | ||
btBulletDynamicsCommon.h | ||
Bullet-C-Api.h | ||
SConscript |