blender/intern/ghost/intern
Bastien Montagne 8b093329ff Fix [#36742] Pasting image into text editor causes freeze
Last fallback (XCLIB_XCOUT_FALLBACK_TEXT) was not checked, hence infinitly looping...
2013-09-16 18:14:04 +00:00
..
GHOST_Buttons.cpp style cleanup: ghost 2012-05-19 09:57:55 +00:00
GHOST_Buttons.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_C-api.cpp BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost. 2013-07-29 22:31:32 +00:00
GHOST_CallbackEventConsumer.cpp code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_CallbackEventConsumer.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_Debug.h minor changes to ghost 2013-01-16 01:10:06 +00:00
GHOST_DisplayManager.cpp code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_DisplayManager.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_DisplayManagerCarbon.cpp style cleanup: spaces -> tabs 2013-02-04 00:18:09 +00:00
GHOST_DisplayManagerCarbon.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_DisplayManagerCocoa.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_DisplayManagerCocoa.mm style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
GHOST_DisplayManagerNULL.h style cleanup 2012-06-04 20:11:09 +00:00
GHOST_DisplayManagerSDL.cpp Cleaning up some prints related to SDL. 2013-08-29 22:48:37 +00:00
GHOST_DisplayManagerSDL.h style cleanup: ghost headers 2012-05-19 09:23:08 +00:00
GHOST_DisplayManagerWin32.cpp More win32 multimon (r53923). Changed getNumDisplays so that it will actually succeed. 2013-01-20 14:40:31 +00:00
GHOST_DisplayManagerWin32.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_DisplayManagerX11.cpp GHOST/X11 - free memory allocated by XF86VidModeGetAllModeLines(), 2013-02-23 23:15:38 +00:00
GHOST_DisplayManagerX11.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_DropTargetWin32.cpp patch [#34320] Cross compiling with mingw-w64 on ubuntu 2013-02-19 12:05:38 +00:00
GHOST_DropTargetWin32.h fix [#36157] Memory Leak in GHOST_DropTargetX11 2013-07-16 05:10:58 +00:00
GHOST_DropTargetX11.cpp code cleanup: use bool for widget struct, also edit odd strncpy use. 2013-07-19 10:39:44 +00:00
GHOST_DropTargetX11.h fix [#36157] Memory Leak in GHOST_DropTargetX11 2013-07-16 05:10:58 +00:00
GHOST_Event.h code cleanup: 0 --> NULL 2013-03-08 06:32:00 +00:00
GHOST_EventButton.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_EventCursor.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_EventDragnDrop.h style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
GHOST_EventKey.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_EventManager.cpp Fixed crash on Visual Studio 2013-09-03 15:30:07 +00:00
GHOST_EventManager.h code cleanup: 0 --> NULL 2013-03-08 06:32:00 +00:00
GHOST_EventNDOF.h style cleanup: ghost headers 2012-05-19 09:23:08 +00:00
GHOST_EventPrinter.cpp style cleanup: ghost 2012-05-19 09:57:55 +00:00
GHOST_EventPrinter.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_EventString.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_EventTrackpad.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_EventWheel.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_ISystem.cpp code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_ISystemPaths.cpp code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_ModifierKeys.cpp code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_ModifierKeys.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_NDOFManager3Dconnexion.c OSX: Compilefix for ndof symbols get magled when used extern C, now use discrete c files embedded, patch by Jake Kauth 2013-09-13 15:18:17 +00:00
GHOST_NDOFManager3Dconnexion.h OSX: Compilefix for ndof symbols get magled when used extern C, now use discrete c files embedded, patch by Jake Kauth 2013-09-13 15:18:17 +00:00
GHOST_NDOFManager.cpp spelling cleanup: metre -> er 2012-07-04 12:56:58 +00:00
GHOST_NDOFManager.h OSX: Compilefix for ndof symbols get magled when used extern C, now use discrete c files embedded, patch by Jake Kauth 2013-09-13 15:18:17 +00:00
GHOST_NDOFManagerCocoa.h OSX: Compilefix for ndof symbols get magled when used extern C, now use discrete c files embedded, patch by Jake Kauth 2013-09-13 15:18:17 +00:00
GHOST_NDOFManagerCocoa.mm OSX: Compilefix for ndof symbols get magled when used extern C, now use discrete c files embedded, patch by Jake Kauth 2013-09-13 15:18:17 +00:00
GHOST_NDOFManagerWin32.cpp style cleanup: ghost 2012-05-19 09:57:55 +00:00
GHOST_NDOFManagerWin32.h unify include guard defines, __$FILENAME__ 2012-02-17 18:59:41 +00:00
GHOST_NDOFManagerX11.cpp Silent some warnings (the one in bmesh_operator.c was even preventing build in -Werror mode). 2012-12-02 13:35:33 +00:00
GHOST_NDOFManagerX11.h unify include guard defines, __$FILENAME__ 2012-02-17 18:59:41 +00:00
GHOST_Path-api.cpp Adding include for NULL define in c++ 2013-03-08 09:09:48 +00:00
GHOST_Rect.cpp style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
GHOST_System.cpp code cleanup: 0 --> NULL 2013-03-08 06:32:00 +00:00
GHOST_System.h code cleanup: 0 --> NULL 2013-03-08 06:32:00 +00:00
GHOST_SystemCarbon.cpp code cleanup: case & brace placement 2013-07-19 10:40:43 +00:00
GHOST_SystemCarbon.h Hopefully last round of fixes for all OSes 2013-02-24 14:27:59 +00:00
GHOST_SystemCocoa.h Fix #35265: on OS X, pressing system shortcuts such as cmd+M or cmd+` would both 2013-05-11 10:15:27 +00:00
GHOST_SystemCocoa.mm OSX: Compilefix for ndof symbols get magled when used extern C, now use discrete c files embedded, patch by Jake Kauth 2013-09-13 15:18:17 +00:00
GHOST_SystemNULL.h fix [#34900] Building blender as a python module is broken in trunk 2013-04-08 05:01:35 +00:00
GHOST_SystemPaths.h style cleanup 2012-09-20 01:32:13 +00:00
GHOST_SystemPathsCarbon.cpp Unix: enable use of XDG paths for storing Blender configuration on Linux/BSD/.., 2012-05-25 12:08:29 +00:00
GHOST_SystemPathsCarbon.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_SystemPathsCocoa.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_SystemPathsCocoa.mm Unix: enable use of XDG paths for storing Blender configuration on Linux/BSD/.., 2012-05-25 12:08:29 +00:00
GHOST_SystemPathsWin32.cpp Unix: enable use of XDG paths for storing Blender configuration on Linux/BSD/.., 2012-05-25 12:08:29 +00:00
GHOST_SystemPathsWin32.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_SystemPathsX11.cpp Get rid of PATH_MAX in Ghost System X11 2013-08-20 08:33:04 +00:00
GHOST_SystemPathsX11.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_SystemSDL.cpp fix for bug in GHOST/SDL, events dont always have a window (which ghost needs). 2013-09-06 01:40:20 +00:00
GHOST_SystemSDL.h - ghost-sdl builds again. 2013-03-16 20:49:46 +00:00
GHOST_SystemWin32.cpp style cleanup: indent/whitespace 2013-08-19 01:48:44 +00:00
GHOST_SystemWin32.h Hopefully last round of fixes for all OSes 2013-02-24 14:27:59 +00:00
GHOST_SystemX11.cpp Fix [#36742] Pasting image into text editor causes freeze 2013-09-16 18:14:04 +00:00
GHOST_SystemX11.h code cleanup: pass event by pointer to getClipboard_xcout 2013-07-19 10:40:27 +00:00
GHOST_TaskbarWin32.h style cleanup: ghost headers 2012-05-19 09:23:08 +00:00
GHOST_TimerManager.cpp code cleanup: 0 --> NULL 2013-03-08 06:32:00 +00:00
GHOST_TimerManager.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_TimerTask.h code cleanup: 0 --> NULL 2013-03-08 06:32:00 +00:00
GHOST_Window.cpp fix for fullscreen on X11 (used by the BGE, not blender application), 2013-02-24 05:05:29 +00:00
GHOST_Window.h BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost. 2013-07-29 22:31:32 +00:00
GHOST_WindowCarbon.cpp code cleanup: remove some paranoid checks which would have crashed anyway earlier on. 2013-01-20 14:50:50 +00:00
GHOST_WindowCarbon.h Compile fix round 2. Still trying to do this from linux :p 2013-02-24 14:02:45 +00:00
GHOST_WindowCocoa.h Compile fix round 2. Still trying to do this from linux :p 2013-02-24 14:02:45 +00:00
GHOST_WindowCocoa.mm code cleanup: case & brace placement 2013-07-19 10:40:43 +00:00
GHOST_WindowManager.cpp fix for fullscreen on X11 (used by the BGE, not blender application), 2013-02-24 05:05:29 +00:00
GHOST_WindowManager.h code clenup: comments and some style edits on ghost/osx (odd indentation) 2012-09-06 02:10:09 +00:00
GHOST_WindowNULL.h fix [#34900] Building blender as a python module is broken in trunk 2013-04-08 05:01:35 +00:00
GHOST_WindowSDL.cpp Ghost_SDL: Fixing the DEF_CURSOR macro so it works in release builds. 2013-09-04 21:57:14 +00:00
GHOST_WindowSDL.h Adding support for enabling/disabling vsync to Ghost_SDL. 2013-08-29 22:48:31 +00:00
GHOST_WindowWin32.cpp Fix for [#36707] Blender Opens in fullscreen and stays like that 2013-09-12 10:44:03 +00:00
GHOST_WindowWin32.h BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost. 2013-07-29 22:31:32 +00:00
GHOST_WindowX11.cpp take the decender into account when drawing console text. 2013-09-11 04:14:27 +00:00
GHOST_WindowX11.h BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adaptive vsync via UI options in the render properties, or by using the new Python method bge.render.setVsync(). Win32 and X11 support are done via EXT_swap_control. Support for using EXT_swap_control on OS X still needs to be added to Ghost. 2013-07-29 22:31:32 +00:00