..
svm_attribute.h
Fix CUDA build error after last commit, and remove some comments.
2013-01-03 13:18:35 +00:00
svm_brick.h
Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion.
2013-06-07 16:06:17 +00:00
svm_brightness.h
Fix #30004 : cycles brightness/contrast node issues. The formula used did not work
2012-02-08 17:09:30 +00:00
svm_camera.h
Cycles:
2013-06-04 17:20:00 +00:00
svm_checker.h
Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion.
2013-06-07 16:06:17 +00:00
svm_closure.h
Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion.
2013-06-07 16:06:17 +00:00
svm_convert.h
Cycles:
2013-06-09 15:09:15 +00:00
svm_displace.h
Cycles: bump node changes to add a Distance input that controls the overall displacement
2013-05-10 16:57:17 +00:00
svm_fresnel.h
Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion.
2013-06-07 16:06:17 +00:00
svm_gamma.h
Cycles: remove a few usages of double, to fix opencl warnings.
2012-04-30 10:03:13 +00:00
svm_geometry.h
Cycles Hair: Strand Minimum Pixel Size
2013-04-15 21:38:31 +00:00
svm_gradient.h
Code cleanup / Cycles:
2013-05-21 13:22:11 +00:00
svm_hsv.h
Cycles / Wavelength to RGB node:
2013-06-10 21:55:41 +00:00
svm_image.h
Cycles:
2013-06-09 15:09:15 +00:00
svm_invert.h
Invert Color Cycles Node
2011-12-03 23:05:35 +00:00
svm_light_path.h
Cycles: add light falloff node, with quadratic/linear/constant falloff and a
2012-05-07 20:24:38 +00:00
svm_magic.h
style cleanup: assignment & indentation.
2012-06-09 18:56:12 +00:00
svm_mapping.h
Cycles: add light falloff node, with quadratic/linear/constant falloff and a
2012-05-07 20:24:38 +00:00
svm_math.h
Cycles:
2013-06-04 17:20:00 +00:00
svm_mix.h
Cycles / Wavelength to RGB node:
2013-06-10 21:55:41 +00:00
svm_musgrave.h
Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion.
2013-06-07 16:06:17 +00:00
svm_noise.h
Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion.
2013-06-07 16:06:17 +00:00
svm_noisetex.h
Cycles / OSL:
2012-06-02 21:34:25 +00:00
svm_normal.h
Fix #29715 : cycles and glsl normal node not working correct.
2011-12-28 19:42:22 +00:00
svm_ramp.h
Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion.
2013-06-07 16:06:17 +00:00
svm_sepcomb_rgb.h
cycles separateRGB: fix for cuda kernel building.
2011-12-02 07:13:48 +00:00
svm_sky.h
Cycles / Wavelength to RGB node:
2013-06-10 21:55:41 +00:00
svm_tex_coord.h
Cycles: window texture coordinates now work with orthographic cameras, this
2013-06-08 10:51:33 +00:00
svm_texture.h
Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion.
2013-06-07 16:06:17 +00:00
svm_types.h
Cycles / Wavelength to RGB node:
2013-06-09 20:46:22 +00:00
svm_value.h
Code cleanup: avoid some warnings due to implicit uint/int/float/double conversion.
2013-06-07 16:06:17 +00:00
svm_voronoi.h
Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoi
2012-11-30 07:27:17 +00:00
svm_wave.h
Cycles:
2013-06-04 17:20:00 +00:00
svm_wavelength.h
Cycles / Wavelength to RGB node:
2013-06-10 21:55:41 +00:00
svm_wireframe.h
Cycles:
2013-06-04 17:20:00 +00:00
svm.h
Cycles / Wavelength to RGB node:
2013-06-09 20:46:22 +00:00