blender/source/gameengine/GamePlayer/ghost
Daniel Genrich 7144838606 Compile fixed for Win64.
Please check if that also compiles on win32.
2009-04-19 19:31:32 +00:00
..
CMakeLists.txt B 2008-12-15 20:53:45 +00:00
GPG_Application.cpp Compile fixed for Win64. 2009-04-19 19:31:32 +00:00
GPG_Application.h Fix (harmless) error print about GameLogic.globalDict being lost. Also 2008-09-16 19:25:35 +00:00
GPG_Canvas.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPG_Canvas.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPG_ghost.cpp Setting ignore_deprecation_warnings as 1 by default in GamePlayer 2009-04-03 03:52:19 +00:00
GPG_KeyboardDevice.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPG_KeyboardDevice.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPG_System.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
GPG_System.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile B 2008-12-15 20:53:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00