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BL_ActionActuator.cpp
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style cleanup, use { on newline after function definition.
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2012-02-25 16:49:59 +00:00 |
BL_ActionActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_ArmatureActuator.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
BL_ArmatureActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_ArmatureChannel.cpp
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Math lib: matrix multiplication order fix for two functions that were
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2011-12-16 19:53:12 +00:00 |
BL_ArmatureChannel.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_ArmatureConstraint.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
BL_ArmatureConstraint.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_ArmatureObject.cpp
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more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel.
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2011-11-06 16:38:21 +00:00 |
BL_ArmatureObject.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_BlenderDataConversion.cpp
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style cleanup, use { on newline after function definition.
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2012-02-25 16:49:59 +00:00 |
BL_BlenderDataConversion.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_DeformableGameObject.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
BL_DeformableGameObject.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_MeshDeformer.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
BL_MeshDeformer.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_ModifierDeformer.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
BL_ModifierDeformer.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_ShapeActionActuator.cpp
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Spelling Cleanup
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2012-03-01 12:20:18 +00:00 |
BL_ShapeActionActuator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_ShapeDeformer.cpp
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Fixing up some buggy cleanup code in BL_ShapeDeformer. This code was causing crashes and corrupting shape keys. This commit fixes the following bugs:
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2012-02-14 07:54:12 +00:00 |
BL_ShapeDeformer.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BL_SkinDeformer.cpp
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more vertex weight edits,
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2011-12-14 22:54:38 +00:00 |
BL_SkinDeformer.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
BlenderWorldInfo.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
BlenderWorldInfo.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
CMakeLists.txt
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svn merge ^/trunk/blender -r41226:41227 .
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2011-10-24 12:43:08 +00:00 |
KX_BlenderScalarInterpolator.cpp
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style cleanup, use { on newline after function definition.
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2012-02-25 16:49:59 +00:00 |
KX_BlenderScalarInterpolator.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_BlenderSceneConverter.cpp
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use defines for property name lenghths in the BGE, were using 31,32,64,100.
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2012-01-16 05:27:11 +00:00 |
KX_BlenderSceneConverter.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ConvertActuators.cpp
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change filepath limit from 240 to 1024
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2012-01-21 14:54:53 +00:00 |
KX_ConvertActuators.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ConvertControllers.cpp
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Spelling Cleanup
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2012-03-01 12:20:18 +00:00 |
KX_ConvertControllers.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ConvertProperties.cpp
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more edits to r43145,
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2012-01-05 06:34:14 +00:00 |
KX_ConvertProperties.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_ConvertSensors.cpp
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Spelling Cleanup
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2012-03-01 12:20:18 +00:00 |
KX_ConvertSensors.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_IpoConvert.cpp
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style edits for function declarations
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2011-12-30 07:55:15 +00:00 |
KX_IpoConvert.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
KX_SoftBodyDeformer.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_SoftBodyDeformer.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
SConscript
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |