forked from bartvdbraak/blender
92aeb84fde
This avoids write access happening in non-atomic manner in Shader::tag_update which modifies the global managers. Even for 1 byte data types it's quite dangerous. |
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app | ||
blender | ||
bvh | ||
cmake | ||
device | ||
doc | ||
graph | ||
kernel | ||
render | ||
subd | ||
test | ||
util | ||
CMakeLists.txt |