blender/intern/cycles/render
Brecht Van Lommel 7404c1a553 Fix another part of #34877: cycles progress status text not showing correct with
per render layer samples in addition to the progress bar.

Also fixed job progress bar not working at all on high DPI / retina, was so small
the actual progress was not visible.
2013-04-05 17:57:26 +00:00
..
attribute.cpp Code cleanup / Cycles / Object Attributes: 2013-04-05 17:03:59 +00:00
attribute.h Cycles Hair: refactoring to support generic attributes for hair curves. There 2013-01-03 12:08:54 +00:00
background.cpp Cycles: add render layer use environment option to disable world lighting on 2012-04-13 12:58:12 +00:00
background.h Cycles: add render layer use environment option to disable world lighting on 2012-04-13 12:58:12 +00:00
bssrdf.cpp Fix #34833: crash using SSS node on windows, invalid memory access when building lookup table. 2013-04-02 13:34:50 +00:00
bssrdf.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
buffers.cpp Fix some (quite harmless) use of uninitialized memory reported by valgrind. 2013-02-12 13:48:04 +00:00
buffers.h Cycles: merge of changes from tomato branch. 2012-09-04 13:29:07 +00:00
camera.cpp Fix #33915: tweak self intersection epsilon for motion blur a bit further, still 2013-01-23 16:56:02 +00:00
camera.h code cleanup: remove some paranoid checks which would have crashed anyway earlier on. 2013-01-20 14:50:50 +00:00
CMakeLists.txt Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
curves.cpp Cycles Hair: Multiple vertex colours and UV coordinates 2013-01-23 17:15:45 +00:00
curves.h Cycles Hair: Fixed hair shape and inclusion of multiple attributes for triangle primitives 2013-02-02 01:49:57 +00:00
film.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
film.h Cycles: code refactoring to add generic lookup table memory. 2013-04-01 20:26:43 +00:00
graph.cpp Cycles / Shader Graph optimization: 2013-03-31 01:18:10 +00:00
graph.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
image.cpp Fix #34252: cycles rendering 16bit PNG with too light colors. 2013-02-14 21:40:29 +00:00
image.h Fix #34252: cycles rendering 16bit PNG with too light colors. 2013-02-14 21:40:29 +00:00
integrator.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
integrator.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
light.cpp Cycles: 2013-03-23 10:11:29 +00:00
light.h Cycles: make multiple importance sampling for lamps an option per lamp now, 2013-01-30 15:57:15 +00:00
mesh_displace.cpp Fix part of #33662: cycles crash using displacement on meshes with vertices not 2012-12-26 20:59:35 +00:00
mesh.cpp Cycles: 2013-02-14 19:30:25 +00:00
mesh.h Fix #33830: cycles normal mapping was not quite correct, was not correctly 2013-01-15 16:35:05 +00:00
nodes.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
nodes.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
object.cpp Fix #34421: cycles viewport render stuck with no objects in the scene. 2013-02-26 17:06:05 +00:00
object.h New feature 2012-12-28 14:21:30 +00:00
osl.cpp Fix #34601: cycles OSL crash when using preview render and viewport render at 2013-04-04 23:48:07 +00:00
osl.h Fix #34601: cycles OSL crash when using preview render and viewport render at 2013-04-04 23:48:07 +00:00
particles.cpp Fix #33113: cycles not rendering motion blur correct with dying particles. 2012-11-08 16:35:28 +00:00
particles.h Added a bunch of additional particle state attributes to the Cycles particle info node: 2012-08-31 19:38:59 +00:00
scene.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
scene.h Cycles: code refactoring to add generic lookup table memory. 2013-04-01 20:26:43 +00:00
session.cpp Fix another part of #34877: cycles progress status text not showing correct with 2013-04-05 17:57:26 +00:00
session.h Cycles / Tile Rendering: 2013-01-07 19:55:49 +00:00
shader.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
shader.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
sobol.cpp Fix #29528: crash adding subsurf modifier in a particular scene with viewport render. 2011-12-08 21:55:35 +00:00
sobol.h Fix #29528: crash adding subsurf modifier in a particular scene with viewport render. 2011-12-08 21:55:35 +00:00
svm.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
svm.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
tables.cpp Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
tables.h Cycles: initial subsurface multiple scattering support. It's not working as 2013-04-01 20:26:52 +00:00
tile.cpp Cycles / Tile Rendering: 2013-01-07 19:55:49 +00:00
tile.h Fix another part of #34877: cycles progress status text not showing correct with 2013-04-05 17:57:26 +00:00