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Sergej Reich 92f9db6628 rigidbody: Fix motion paths calculation being incorrect for rigid bodies
For the simulation to work properly the limited update the motion paths
calculation did wasn't enough so you got different results for for
motion paths than for the actual simulation.
Now do full frame update if rigid body sim is active.

TODO investigate if we can still limit this.
2013-02-23 23:04:10 +00:00
build_files Rename CMake's Boost_USE_ICU to WITH_BOOST_ICU (update your CMake conf if you make static builds!), and add it as CMake option. 2013-02-23 20:42:15 +00:00
doc bf-members.txt encoding changed from Mac Roman to UTF-8 so it displays properly 2013-02-21 18:07:59 +00:00
extern Remove extern_ssba workaround 2013-02-22 10:06:54 +00:00
intern rigidbody: Add motor constraint 2013-02-23 23:04:07 +00:00
release rigidbody: Add motor constraint 2013-02-23 23:04:07 +00:00
source rigidbody: Fix motion paths calculation being incorrect for rigid bodies 2013-02-23 23:04:10 +00:00
CMakeLists.txt Rename CMake's Boost_USE_ICU to WITH_BOOST_ICU (update your CMake conf if you make static builds!), and add it as CMake option. 2013-02-23 20:42:15 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct SCons: install blender thumbnailer next to blender binary. 2013-02-13 08:55:03 +00:00