blender/extern/bullet/Bullet
2006-06-15 13:39:05 +00:00
..
BroadphaseCollision Bullet: added per-contact point user-cache, + callback. This allows Collision Detection to be used more generically, and still have persistent info stored, like contact constraints. 2006-05-19 20:20:46 +00:00
CollisionDispatch -added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory. 2006-05-22 21:03:43 +00:00
CollisionShapes Bullet: added per-contact point user-cache, + callback. This allows Collision Detection to be used more generically, and still have persistent info stored, like contact constraints. 2006-05-19 20:20:46 +00:00
NarrowPhaseCollision try to catch error/ freezing reported on OSX 2006-06-15 13:39:05 +00:00
BLI_Bullet.dsp restoring minimum debug build on msvc6 projects 2006-03-14 08:49:41 +00:00
Bullet3_vc7.vcproj Synchronized Bullet physics to latest version. 2006-03-27 06:37:30 +00:00
Bullet3_vc8.sln Added Bullet library. 2005-07-16 09:58:01 +00:00
Bullet3_vc8.vcproj fixed a lot of GCC 4.0 warnings. 2006-04-08 13:05:22 +00:00
Bullet3.dsp Added Bullet library. 2005-07-16 09:58:01 +00:00
Doxyfile a lot of work in a few small changes to improve penetration depth. and some fixes in shaders from Charlie. 2006-04-13 05:11:34 +00:00
Makefile Trying to get the bullet re-org to work with Makefiles. 2006-02-21 20:45:20 +00:00