blender/intern/cycles
Sergey Sharybin 9d896f8f84 Border rendering now works for all scenes used in compositor,
before this only active scene would be rendered with border.

When do_render_fields_blur_3d() is finished, it'll modify
render's display rect so it'll correspond bordered render
result placed on black backgrund. Actual border is stored
nowhere, which makes it only way to re-calculate disprect
for all other renders used in compo based on source. Not
so big deal actually.

Also needed to modify Cycles a bit, because before this
patch it used border settings from scene being rendered.
Now made it so render data is passing to external engines.

Using a property inside RenderEngine structure for this.
Not best ever design for passing render data, but this
would prevent API breakage. So now external engines could
access engine.render to access active rendering settings.

Reviewed by Brecht, thanks!
2013-03-14 07:38:37 +00:00
..
app Cycles Test App: 2013-01-17 22:51:54 +00:00
blender Border rendering now works for all scenes used in compositor, 2013-03-14 07:38:37 +00:00
bvh Fix cycles issue with BVH cache created with 64 bits and used for 32 bits binary, 2013-02-13 11:02:51 +00:00
cmake Cycles / CMake: 2012-11-09 18:31:04 +00:00
device Cycles GPU rendering: 2013-02-21 17:14:07 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Cycles / OSL: 2013-03-10 00:42:47 +00:00
render Fix #34421: cycles viewport render stuck with no objects in the scene. 2013-02-26 17:06:05 +00:00
subd Cycles Hair: refactoring to support generic attributes for hair curves. There 2013-01-03 12:08:54 +00:00
util Cycles GPU Rendering: 2013-02-21 17:16:32 +00:00
CMakeLists.txt Fix cycles intersection issue with overlapping faces on windows 32 bit and CPU 2013-02-04 16:12:37 +00:00
SConscript Fix scons win32 link error with OSL, also fix a GLEW linker warning 2013-02-10 20:47:44 +00:00