blender/release/scripts/modules
2012-01-01 10:05:04 +00:00
..
bpy check for presets in addons dirs. this way addons can install their own presets too. 2011-12-30 08:39:40 +00:00
bpy_extras update bpy_extras.view3d_utils for matrix changes 2011-12-24 07:11:40 +00:00
console pep8 edits and avoid naming conflicts with python builtins 2011-11-24 19:36:12 +00:00
addon_utils.py check if an addon exists before getting its mtime 2011-11-26 17:41:56 +00:00
animsys_refactor.py pep8 edits 2012-01-01 08:52:54 +00:00
blend_render_info.py correct spelling errors in comments 2011-10-17 06:58:07 +00:00
bpy_types.py minor formatting edits (80 char width) 2011-10-23 12:17:24 +00:00
bpyml_ui.py cmake & pep8 tidy up, also some style edits. 2011-11-08 01:32:34 +00:00
bpyml.py use static sets rather then tuples, python optimizes this case. 2011-08-08 05:21:37 +00:00
console_python.py minor formatting edits (80 char width) 2011-10-23 12:17:24 +00:00
console_shell.py correct spelling errors in comments 2011-10-17 06:58:07 +00:00
graphviz_export.py ran through pep8 checker 2010-09-07 15:17:42 +00:00
keyingsets_utils.py py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it. 2011-07-31 03:15:37 +00:00
rna_info.py correct spelling errors in comments 2011-10-17 06:58:07 +00:00
rna_prop_ui.py cleanup for python scripts - unused vars and imports 2011-07-10 12:51:37 +00:00
rna_xml.py rna_xml module - write colors as hexadecimal values, also swap import/export order of key config buttons, since they didnt match other uses where import is first. 2012-01-01 10:05:04 +00:00
sys_info.py pep8 edits 2012-01-01 08:52:54 +00:00