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BL_KetsjiEmbedStart.cpp
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Fix #34997: when starting the game engine in one window and switching to a second
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2013-04-18 16:28:39 +00:00 |
BL_System.cpp
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style cleanup: follow style guide for/with/if spacing
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2012-03-24 07:52:14 +00:00 |
BL_System.h
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use __ prefix on header guards to avoid mixing up defines with api functions / classes.
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2012-02-23 10:41:31 +00:00 |
CMakeLists.txt
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make bullet optional again
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2013-01-23 07:26:39 +00:00 |
KX_BlenderCanvas.cpp
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Fix #34997: when starting the game engine in one window and switching to a second
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2013-04-18 16:28:39 +00:00 |
KX_BlenderCanvas.h
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Fix #34997: when starting the game engine in one window and switching to a second
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2013-04-18 16:28:39 +00:00 |
KX_BlenderGL.cpp
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Fix #34997: when starting the game engine in one window and switching to a second
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2013-04-18 16:28:39 +00:00 |
KX_BlenderGL.h
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Fix #34997: when starting the game engine in one window and switching to a second
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2013-04-18 16:28:39 +00:00 |
KX_BlenderInputDevice.cpp
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remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
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2011-10-23 17:52:20 +00:00 |
KX_BlenderInputDevice.h
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code cleanup: rename BKE_mesh_to_curve_ex --> BKE_mesh_to_curve_nurblist,
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2013-03-15 10:48:48 +00:00 |
KX_BlenderKeyboardDevice.cpp
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style cleanup: comment format
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2013-02-02 04:48:21 +00:00 |
KX_BlenderKeyboardDevice.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
KX_BlenderMouseDevice.cpp
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style cleanup: comment format
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2013-02-02 04:48:21 +00:00 |
KX_BlenderMouseDevice.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
KX_BlenderRenderTools.cpp
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style cleanup:
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2013-03-26 07:29:01 +00:00 |
KX_BlenderRenderTools.h
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BGE Profile : visual feedback bars and improvements
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2013-01-28 01:26:36 +00:00 |
KX_BlenderSystem.cpp
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code cleanup: check for msvc directly when using warning pragma's.
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2012-10-15 02:15:07 +00:00 |
KX_BlenderSystem.h
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code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
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2012-10-09 13:36:42 +00:00 |
SConscript
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split bge includes for scons onto their own lines (for easier merging)
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2013-05-29 21:56:55 +00:00 |