blender/build_files/build_environment/patches/sdl.diff
Brecht Van Lommel cd5db90726 Build Environment: updates for macOS.
Mainly this is following Linux to build own xml2/lzma/ssl/sqlite and linking
them all statically. This ensures the Python ssl module uses a recent openssl
version rather than a very old one shipped with macOS.
2018-09-11 07:51:17 +02:00

33 lines
1.1 KiB
Diff

diff -ru ./src/video/SDL_video.c ./src/video/SDL_video.c
--- CMakeLists.txt.old 2016-01-02 12:56:31 -0700
+++ CMakeLists.txt 2016-10-03 11:24:24 -0600
@@ -609,7 +609,7 @@
list(APPEND EXTRA_LIBS m)
endif()
- check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
+ #check_library_exists(iconv iconv_open "" HAVE_LIBICONV)
if(HAVE_LIBICONV)
list(APPEND EXTRA_LIBS iconv)
set(HAVE_ICONV 1)
--- src/video/SDL_video.c 2018-09-10 23:27:57.000000000 +0200
+++ src/video/SDL_video.c 2018-09-10 23:28:09.000000000 +0200
@@ -1176,7 +1176,7 @@
return 0;
}
-#ifdef __MACOSX__
+#if defined(__MACOSX__) && SDL_VIDEO_DRIVER_COCOA
/* if the window is going away and no resolution change is necessary,
do nothing, or else we may trigger an ugly double-transition
*/
@@ -2563,7 +2563,7 @@
return SDL_FALSE;
}
-#ifdef __MACOSX__
+#if defined(__MACOSX__) && SDL_VIDEO_DRIVER_COCOA
if (SDL_strcmp(_this->name, "cocoa") == 0) { /* don't do this for X11, etc */
if (Cocoa_IsWindowInFullscreenSpace(window)) {
return SDL_FALSE;