..
attribute.cpp
Cycles: Add utility function to remove given attribute
2017-10-11 13:18:59 +05:00
attribute.h
Cycles: Add utility function to remove given attribute
2017-10-11 13:18:59 +05:00
background.cpp
Cycles: option to make background visible through glass transparent.
2018-01-12 01:34:28 +01:00
background.h
Cycles: option to make background visible through glass transparent.
2018-01-12 01:34:28 +01:00
bake.cpp
Fix T53607: Cycles normal map baking problem when there is no bump.
2017-12-25 23:05:45 +01:00
bake.h
Cycles: antialias normal baking if the mesh has a bump map.
2017-11-07 22:35:12 +01:00
buffers.cpp
Cycles: make CUDA code a bit more robust to host/device alloc failures.
2018-01-02 23:46:19 +01:00
buffers.h
Cycles: Add per-tile render time debug pass
2017-11-17 16:40:24 +01:00
camera.cpp
Cycles: add offscreen dicing scale and dicing camera.
2018-01-12 01:34:07 +01:00
camera.h
Cycles: add offscreen dicing scale and dicing camera.
2018-01-12 01:34:07 +01:00
CMakeLists.txt
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
constant_fold.cpp
Fix missing return error introduced by last commit
2017-07-03 12:12:27 +02:00
constant_fold.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
curves.cpp
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
curves.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
film.cpp
Cycles: Add per-tile render time debug pass
2017-11-17 16:40:24 +01:00
film.h
Cycles: Implement denoising option for reducing noise in the rendered image
2017-05-07 14:40:58 +02:00
graph.cpp
Fix T51805: Overlapping volumes renders incorrect on AMD GPU
2017-08-23 12:35:23 +02:00
graph.h
Code refactor: rename subsurface to local traversal, for reuse.
2017-11-07 22:35:12 +01:00
image.cpp
Cycles: make CUDA code a bit more robust to host/device alloc failures.
2018-01-02 23:46:19 +01:00
image.h
Cycles: make CUDA code a bit more robust to host/device alloc failures.
2018-01-02 23:46:19 +01:00
integrator.cpp
Cycles: use AO factor to let user adjust intensity of AO bounces.
2017-10-25 21:46:23 +02:00
integrator.h
Cycles: remove option to disable transparent shadows globally.
2017-08-07 14:01:24 +02:00
light.cpp
Cycles: Make per-object random value output also work for Lamps
2017-11-14 04:17:54 +01:00
light.h
Cycles: Make per-object random value output also work for Lamps
2017-11-14 04:17:54 +01:00
mesh_displace.cpp
Code refactor: device memory cleanups, preparing for mapped host memory.
2017-11-05 15:22:04 +01:00
mesh_subdivision.cpp
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
mesh.cpp
Cycles: Silence warning when building without OSL
2017-11-09 08:39:30 -02:00
mesh.h
Cycles: fix inefficient attribute map storage, saves 615MB in victor scene.
2017-11-05 18:00:48 +01:00
nodes.cpp
Cycles: add bevel shader, for raytrace based rounded edges.
2017-11-07 22:35:12 +01:00
nodes.h
Cycles: add bevel shader, for raytrace based rounded edges.
2017-11-07 22:35:12 +01:00
object.cpp
Cycles: support animated object scale in motion blur.
2018-01-11 02:58:29 +01:00
object.h
Cycles: fix inefficient attribute map storage, saves 615MB in victor scene.
2017-11-05 18:00:48 +01:00
osl.cpp
Cycles: support baking normals plugged into BSDFs, averaged with closure weight.
2017-08-20 16:51:53 +02:00
osl.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
particles.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
particles.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
scene.cpp
Cycles: add offscreen dicing scale and dicing camera.
2018-01-12 01:34:07 +01:00
scene.h
Cycles: add offscreen dicing scale and dicing camera.
2018-01-12 01:34:07 +01:00
session.cpp
Cycles: Replace __MAX_CLOSURE__ build option with runtime integrator variable
2017-11-09 01:04:06 -05:00
session.h
Cycles: disable progressive refine if denoising or save buffers is used.
2017-10-21 20:29:21 +02:00
shader.cpp
Code refactor: rename subsurface to local traversal, for reuse.
2017-11-07 22:35:12 +01:00
shader.h
Cycles: Fix possible race condition when generating Beckmann table
2017-10-06 21:06:15 +05:00
sobol.cpp
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
sobol.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
svm.cpp
Code refactor: move more memory allocation logic into device API.
2017-10-24 01:25:19 +02:00
svm.h
Code refactor: avoid some unnecessary device memory copying.
2017-10-21 20:58:28 +02:00
tables.cpp
Code refactor: device memory cleanups, preparing for mapped host memory.
2017-11-05 15:22:04 +01:00
tables.h
Cycles: Make all #include statements relative to cycles source directory
2017-03-29 13:41:11 +02:00
tile.cpp
Fix issue with resumable rendering in recent changes.
2017-10-21 20:57:52 +02:00
tile.h
Cycles: disable progressive refine if denoising or save buffers is used.
2017-10-21 20:29:21 +02:00