blender/source/gameengine/GamePlayer/ghost/SConscript
Kester Maddock 4b544c75c0 blenderplayer target for SCons.
Would someone on MacOSX please check the bundle creation.
2004-06-04 12:58:46 +00:00

52 lines
1.7 KiB
Python

#!/usr/bin/python
import sys
Import ('user_options_dict')
Import ('library_env')
gp_ghost_env = library_env.Copy()
source_files = ['GPG_Application.cpp',
'GPG_Canvas.cpp',
'GPG_ghost.cpp',
'GPG_KeyboardDevice.cpp',
'GPG_System.cpp']
gp_ghost_env.Append( CPPPATH = ['.',
'#intern/string',
'#intern/ghost',
'#intern/guardedalloc',
'#intern/bmfont',
'#intern/moto/include',
'#intern/SoundSystem',
'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
'#source/kernel/gen_system',
'#source/kernel/gen_messaging',
'#source/gameengine/Converter',
'#source/blender/imbuf',
'#source/gameengine/Ketsji',
'#source/blender/blenlib',
'#source/blender/blenkernel',
'#source/blender/readblenfile',
'#source/blender',
'#source/blender/include',
'#source/blender/makesdna',
'#source/gameengine/Rasterizer',
'#source/gameengine/GameLogic',
'#source/gameengine/Expressions',
'#source/gameengine/Network',
'#source/gameengine/SceneGraph',
'#source/gameengine/Physics/common',
'#source/gameengine/Physics/Sumo',
'#source/gameengine/Physics/Sumo/Fuzzics/include',
'#source/gameengine/Network/LoopBackNetwork',
'#source/gameengine/GamePlayer/common',
'#source/blender/misc',
'#source/blender/blenloader'])
gp_ghost_env.Append (CPPPATH = user_options_dict['PYTHON_INCLUDE'])
gp_ghost_env.Append (CPPPATH = user_options_dict['SOLID_INCLUDE'])
if sys.platform=='win32':
gp_ghost_env.Append (CXXFLAGS = ['/GR'])
gp_ghost_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/GPG_ghost', source=source_files)