blender/source/gameengine/Ketsji
Campbell Barton a8592d09d0 BGE C++ API
Some functions used
	ProcessReplica(replica);
others
	replica->ProcessReplica()

Use the second method everywhere so the PyObjectPlus's ProcessReplica() can be called from its subclasses.

Note that PyObjectPlus's ProcessReplica isnt used yet.
2009-04-22 12:16:41 +00:00
..
KXNetwork BGE Python API 2009-04-20 23:17:52 +00:00
BL_BlenderShader.cpp Fix for bug #18423: BGE lights in overlay scene also affected 2009-03-24 15:45:08 +00:00
BL_BlenderShader.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
BL_Material.cpp BGE: Support mesh modifiers in the game engine. 2009-04-21 11:01:09 +00:00
BL_Material.h BGE: Support mesh modifiers in the game engine. 2009-04-21 11:01:09 +00:00
BL_Shader.cpp BGE Python API 2009-04-20 23:17:52 +00:00
BL_Shader.h BGE Python API 2009-04-20 23:17:52 +00:00
BL_Texture.cpp BGE Python API 2009-02-19 13:42:07 +00:00
BL_Texture.h Preparation to VideoTexture: everything but the VideoTexture module itself. 2008-10-31 21:06:48 +00:00
CMakeLists.txt Blender Python API 2009-04-21 09:44:29 +00:00
KX_BlenderMaterial.cpp BGE: Support mesh modifiers in the game engine. 2009-04-21 11:01:09 +00:00
KX_BlenderMaterial.h BGE: Support mesh modifiers in the game engine. 2009-04-21 11:01:09 +00:00
KX_BulletPhysicsController.cpp BGE Physics 2009-04-14 12:34:39 +00:00
KX_BulletPhysicsController.h BGE Physics 2009-04-14 12:34:39 +00:00
KX_Camera.cpp BGE C++ API 2009-04-22 12:16:41 +00:00
KX_Camera.h BGE C++ API 2009-04-22 12:16:41 +00:00
KX_CameraActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_CameraActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_CameraIpoSGController.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_CameraIpoSGController.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_CDActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_CDActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_ClientObjectInfo.h Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00
KX_ConstraintActuator.cpp use PyList_SET_ITEM instead of PyList_SetItem, 2009-04-20 23:27:53 +00:00
KX_ConstraintActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_ConstraintWrapper.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_ConstraintWrapper.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_ConvertPhysicsObject.h Add support to lock individual axis during rigid body simulation, for translation and rotation. This makes it easier to do 1D or 2D physics (tetris, blockout) 2009-03-09 07:12:16 +00:00
KX_ConvertPhysicsObjects.cpp BGE Physics 2009-04-14 12:34:39 +00:00
KX_Dome.cpp Remove redundant include GL/glu.h in KX_Dome.cpp. 2009-04-09 10:29:07 +00:00
KX_Dome.h Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE. 2009-04-08 15:06:20 +00:00
KX_EmptyObject.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_EmptyObject.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_GameActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_GameActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_GameObject.cpp BGE C++ API 2009-04-22 12:16:41 +00:00
KX_GameObject.h BGE C++ API 2009-04-22 12:16:41 +00:00
KX_IInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_IPhysicsController.cpp BGE patch: dynamically update the coumpound parent shape when parenting to a compound object. 2009-01-13 22:59:18 +00:00
KX_IPhysicsController.h BGE Physics 2009-04-14 12:34:39 +00:00
KX_IPO_SGController.cpp remove warnings for the BGE 2009-02-25 03:26:02 +00:00
KX_IPO_SGController.h BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation. 2008-09-23 20:07:15 +00:00
KX_IpoActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_IpoActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_IPOTransform.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_IScalarInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ISceneConverter.h Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
KX_ISystem.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_KetsjiEngine.cpp BGE: show profile in millisecond in addition to percentage. 2009-04-21 09:20:47 +00:00
KX_KetsjiEngine.h Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE. 2009-04-08 15:06:20 +00:00
KX_Light.cpp BGE C++ API 2009-04-22 12:16:41 +00:00
KX_Light.h Patch from Mitchell Stokes for KX_Light to use attrdef's 2009-04-21 23:15:18 +00:00
KX_LightIpoSGController.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_LightIpoSGController.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_MaterialIpoController.cpp Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported! 2008-08-17 17:08:00 +00:00
KX_MaterialIpoController.h BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE. 2008-07-25 13:45:57 +00:00
KX_MeshProxy.cpp BGE 2009-04-22 06:30:32 +00:00
KX_MeshProxy.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_MotionState.cpp gcc wouldn't compile using a reference 2009-04-07 23:21:30 +00:00
KX_MotionState.h BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
KX_MouseFocusSensor.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_MouseFocusSensor.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_NearSensor.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_NearSensor.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_ObColorIpoSGController.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ObColorIpoSGController.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ObjectActuator.cpp use PyList_SET_ITEM instead of PyList_SetItem, 2009-04-20 23:27:53 +00:00
KX_ObjectActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_OdePhysicsController.cpp BGE patch: dynamically update the coumpound parent shape when parenting to a compound object. 2009-01-13 22:59:18 +00:00
KX_OdePhysicsController.h BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation problem in MSVC. 2009-04-14 17:22:14 +00:00
KX_OrientationInterpolator.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_OrientationInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ParentActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_ParentActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_PhysicsEngineEnums.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_PhysicsObjectWrapper.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_PhysicsObjectWrapper.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_PhysicsPropertiesobsolete.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_PolygonMaterial.cpp BGE: Support mesh modifiers in the game engine. 2009-04-21 11:01:09 +00:00
KX_PolygonMaterial.h BGE: Support mesh modifiers in the game engine. 2009-04-21 11:01:09 +00:00
KX_PolyProxy.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_PolyProxy.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_PositionInterpolator.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_PositionInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_PyConstraintBinding.cpp BGE Python API 2009-04-19 12:46:39 +00:00
KX_PyConstraintBinding.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_PyMath.cpp BGE Python API 2009-04-20 09:13:59 +00:00
KX_PyMath.h BGE Python API 2009-04-20 09:13:59 +00:00
KX_PythonInit.cpp use PyList_SET_ITEM instead of PyList_SetItem, 2009-04-20 23:27:53 +00:00
KX_PythonInit.h BGE Python API 2009-04-20 09:13:59 +00:00
KX_PythonInitTypes.cpp BGE Python API 2009-04-19 17:29:07 +00:00
KX_PythonInitTypes.h SVN maintenance. 2009-04-13 19:33:22 +00:00
KX_RadarSensor.cpp use PyList_SET_ITEM instead of PyList_SetItem, 2009-04-20 23:27:53 +00:00
KX_RadarSensor.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_RayCast.cpp BGE Bugfixes (mostly in the py api) 2009-04-05 14:01:49 +00:00
KX_RayCast.h BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information. 2008-08-27 19:34:19 +00:00
KX_RayEventManager.cpp BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
KX_RayEventManager.h BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
KX_RaySensor.cpp use PyList_SET_ITEM instead of PyList_SetItem, 2009-04-20 23:27:53 +00:00
KX_RaySensor.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_SCA_AddObjectActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_SCA_AddObjectActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_SCA_DynamicActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_SCA_DynamicActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_SCA_EndObjectActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_SCA_EndObjectActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_SCA_ReplaceMeshActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_SCA_ReplaceMeshActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_ScalarInterpolator.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ScalarInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ScalingInterpolator.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_ScalingInterpolator.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_Scene.cpp BGE bug #18521 fixed: Dupligroups + Bullet Softbodies are broken. 2009-04-21 21:33:03 +00:00
KX_Scene.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_SceneActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_SceneActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_SG_BoneParentNodeRelationship.cpp BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
KX_SG_BoneParentNodeRelationship.h BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
KX_SG_NodeRelationships.cpp BGE: slow parent was causing scaling distortion, now use correct quaternion interpolation. 2009-04-16 20:13:13 +00:00
KX_SG_NodeRelationships.h BGE Scenegraph and View frustrum culling improvement. 2009-04-07 22:14:06 +00:00
KX_SoundActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_SoundActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_StateActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_StateActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_SumoPhysicsController.cpp BGE patch #18051: add localInertia attribute to GameObject. 2009-04-08 16:25:00 +00:00
KX_SumoPhysicsController.h BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation problem in MSVC. 2009-04-14 17:22:14 +00:00
KX_TimeCategoryLogger.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_TimeCategoryLogger.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_TimeLogger.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_TimeLogger.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_TouchEventManager.cpp BGE fix bug #17430: BGE Collide/Touch Sensor interfearing with other unrelated sensor states. The bug was introduced in the recent logic optimization patch. It only affects collision and touch sensors. The bug is fixed by keeping track of registration count. 2008-08-05 16:23:33 +00:00
KX_TouchEventManager.h BGE patch: logic optimization part 2: remove inactive sensors from logic manager. 2008-07-30 17:41:47 +00:00
KX_TouchSensor.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_TouchSensor.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_TrackToActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_TrackToActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_VehicleWrapper.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_VehicleWrapper.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_VertexProxy.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_VertexProxy.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_VisibilityActuator.cpp BGE Python API 2009-04-20 23:17:52 +00:00
KX_VisibilityActuator.h BGE Python API 2009-04-20 23:17:52 +00:00
KX_WorldInfo.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_WorldInfo.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_WorldIpoController.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
KX_WorldIpoController.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
SConscript Blender Python API 2009-04-21 09:44:29 +00:00