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Martin Poirier a8d364ce4a Move increment value into numinput structure.
Easier for transform to have different values per transform then (also different from gears values).

(Based on a bug reported by Jonathan Smith)
2010-02-22 23:25:34 +00:00
bin/.blender Move Korean file from kr to ko also updated it to newer file. 2008-09-29 15:02:20 +00:00
CMake Fix linking cmake on non-windows platforms (ELSEIF -> ELSE ) :) 2010-01-17 22:12:00 +00:00
config Win64: Bugfix for non working scons, thanks to matd for the fix! 2010-02-22 22:56:28 +00:00
doc correct fsf address 2010-02-12 13:34:04 +00:00
extern prepare to remove ffmpeg stuff in extern 2010-02-14 18:59:26 +00:00
intern building without jack was broken 2010-02-21 19:54:18 +00:00
po Make verification of committed .mo files optional. 2009-09-15 22:34:10 +00:00
projectfiles 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
projectfiles_vc7 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD 2009-04-20 15:06:46 +00:00
projectfiles_vc9 VideoTexture: improvements to image data access API. 2010-02-21 22:20:00 +00:00
release Made a more generic rig type for giving animators direct control over shape keys. With this rig type you can attach shape keys both to the transforms of the bone and any number custom properties on the bone. 2010-02-22 18:07:16 +00:00
source Move increment value into numinput structure. 2010-02-22 23:25:34 +00:00
tools revert joes commit and apply change from Aligorith. 2010-02-13 10:55:04 +00:00
CMakeLists.txt OSX buildscripts update following ffmpeg precompiled libs update 2010-02-22 16:34:27 +00:00
COPYING
Makefile Makefile updates for Blender 2.5 (from GSR) 2009-03-19 01:50:45 +00:00
README
SConstruct Win64: Bugfix for non working scons, thanks to matd for the fix! 2010-02-22 22:56:28 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/community/get-involved

Community:
http://www.blender.org/Community

Main blender development site:
http://www.blender.org

The Blender project homepage:
http://projects.blender.org/projects/bf-blender

Documentation:
http://www.blender.org/education-help

Bug tracker:
http://www.blender.org/development/report-a-bug

Feature request tracker:
http://wiki.blender.org/index.php/Requests