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Campbell Barton b40386a3e3 fixes for vertex color (found when brining X3D import back)
- tessface vertex color had the wrong sized array passing to rna_iterator_array_begin
- re-calculating tessface's would clear them if they were already created (own mistake)
- ED_mesh_color_add initialized tessface vertex colors from the loop color array

also made rna's mesh.tessface_vertex_colors.new() work like tessface_uv_textures.new()
where layers can be added as long as polygons are not present.
2012-03-15 05:40:33 +00:00
build_files Missed Scons update for MinGW boost 2012-02-26 16:54:20 +00:00
doc revert r44887, changes were OK but caused too many problems, better do this as a smaller patch. 2012-03-15 03:50:52 +00:00
extern Bundle latest version of Carve library which shall resolve compilation issues with clang 2012-03-12 21:18:28 +00:00
intern SDL ghost update to work with SDL2. 2012-03-13 20:24:05 +00:00
release revert r44887, changes were OK but caused too many problems, better do this as a smaller patch. 2012-03-15 03:50:52 +00:00
source fixes for vertex color (found when brining X3D import back) 2012-03-15 05:40:33 +00:00
CMakeLists.txt OSX/cmake: enable clang compiler with xcode >= 4.3, tested o.k.now 2012-03-14 23:42:46 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Spelling Cleanup 2012-03-01 12:20:18 +00:00
SConstruct building without python works again, cleanup bmesh include paths (cmake and scons). 2012-03-08 03:25:53 +00:00