blender/source
Campbell Barton b40386a3e3 fixes for vertex color (found when brining X3D import back)
- tessface vertex color had the wrong sized array passing to rna_iterator_array_begin
- re-calculating tessface's would clear them if they were already created (own mistake)
- ED_mesh_color_add initialized tessface vertex colors from the loop color array

also made rna's mesh.tessface_vertex_colors.new() work like tessface_uv_textures.new()
where layers can be added as long as polygons are not present.
2012-03-15 05:40:33 +00:00
..
blender fixes for vertex color (found when brining X3D import back) 2012-03-15 05:40:33 +00:00
blenderplayer Add stub needed for blenderplayer compilation. 2012-03-05 17:23:52 +00:00
creator code cleanup: remove unused externs. 2012-03-11 00:00:27 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine fix [#30493] GE crashes on exit because of using freed mtfaces from tessfaces 2012-03-13 23:28:02 +00:00
icons
tests style cleanup: spelling. 2012-03-09 00:41:09 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript