..
BL_ActionActuator.cpp
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
2004-05-16 13:05:15 +00:00
BL_ActionActuator.h
Changed Python _getattr/_setattr methods to use const STR_String& instead of char* - makes using these methods much nicer.
2004-05-16 13:05:15 +00:00
BL_ArmatureObject.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
BL_ArmatureObject.h
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
BL_BlenderDataConversion.cpp
Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.
2004-05-26 12:01:08 +00:00
BL_BlenderDataConversion.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
BL_DeformableGameObject.cpp
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
BL_DeformableGameObject.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
BL_MeshDeformer.cpp
Cleanup unused/commented out code, compiler warnings, coding standards etc.
2004-05-16 13:10:10 +00:00
BL_MeshDeformer.h
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
BL_SkinDeformer.cpp
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
BL_SkinDeformer.h
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
BL_SkinMeshObject.cpp
Fix for bug #945 getVertexArrayLength(x) returns different values on different runs of the game engine.
2004-05-04 09:34:02 +00:00
BL_SkinMeshObject.h
Up the maximum triangles in a bucket.
2004-05-16 12:56:36 +00:00
BlenderWorldInfo.cpp
- split the data structures that actually constitute a mesh
2004-03-20 22:55:42 +00:00
BlenderWorldInfo.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_BlenderScalarInterpolator.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_BlenderScalarInterpolator.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_BlenderSceneConverter.cpp
Frustum sphere culling.
2004-05-21 09:21:15 +00:00
KX_BlenderSceneConverter.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_ConvertActuators.cpp
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
KX_ConvertActuators.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_ConvertControllers.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_ConvertControllers.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_ConvertProperties.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_ConvertProperties.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_ConvertSensors.cpp
Mouse Wheel Support for the Game Engine.
2004-05-02 23:45:03 +00:00
KX_ConvertSensors.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_IpoConvert.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_IpoConvert.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
Makefile
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
SConscript
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00