.. |
KXNetwork
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
BL_BlenderShader.cpp
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Fix for bug #18423: BGE lights in overlay scene also affected
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2009-03-24 15:45:08 +00:00 |
BL_BlenderShader.h
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Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
BL_Material.cpp
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BGE: Support mesh modifiers in the game engine.
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2009-04-21 11:01:09 +00:00 |
BL_Material.h
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BGE: Support mesh modifiers in the game engine.
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2009-04-21 11:01:09 +00:00 |
BL_Shader.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
BL_Shader.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
BL_Texture.cpp
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BGE Python API
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2009-02-19 13:42:07 +00:00 |
BL_Texture.h
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Preparation to VideoTexture: everything but the VideoTexture module itself.
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2008-10-31 21:06:48 +00:00 |
CMakeLists.txt
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Blender Python API
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2009-04-21 09:44:29 +00:00 |
KX_BlenderMaterial.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_BlenderMaterial.h
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BGE: Support mesh modifiers in the game engine.
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2009-04-21 11:01:09 +00:00 |
KX_BulletPhysicsController.cpp
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BGE Physics
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2009-04-14 12:34:39 +00:00 |
KX_BulletPhysicsController.h
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BGE Physics
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2009-04-14 12:34:39 +00:00 |
KX_Camera.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_Camera.h
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BGE C++ API
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2009-04-22 12:16:41 +00:00 |
KX_CameraActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_CameraActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_CameraIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_CameraIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_CDActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_CDActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_ClientObjectInfo.h
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Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
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2009-02-25 12:07:51 +00:00 |
KX_ConstraintActuator.cpp
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use PyList_SET_ITEM instead of PyList_SetItem,
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2009-04-20 23:27:53 +00:00 |
KX_ConstraintActuator.h
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_ConstraintWrapper.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_ConstraintWrapper.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_ConvertPhysicsObject.h
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Add support to lock individual axis during rigid body simulation, for translation and rotation. This makes it easier to do 1D or 2D physics (tetris, blockout)
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2009-03-09 07:12:16 +00:00 |
KX_ConvertPhysicsObjects.cpp
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BGE mesh modifiers: fix view frustrum culling for mesh with modifiers. Update the bounding box based on mesh extent after applying the modifiers.
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2009-04-25 12:20:59 +00:00 |
KX_Dome.cpp
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Fix for part of bug #18496: issue with light state switching
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2009-04-23 13:30:34 +00:00 |
KX_Dome.h
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Fix for part of bug #18496: issue with light state switching
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2009-04-23 13:30:34 +00:00 |
KX_EmptyObject.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_EmptyObject.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_GameActuator.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_GameActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_GameObject.cpp
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[#18606] Writing to KX_GameObject.orientation causes crash
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2009-04-25 07:17:36 +00:00 |
KX_GameObject.h
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[#18606] Writing to KX_GameObject.orientation causes crash
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2009-04-25 07:17:36 +00:00 |
KX_IInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_IPhysicsController.cpp
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BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
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2009-01-13 22:59:18 +00:00 |
KX_IPhysicsController.h
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BGE Physics
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2009-04-14 12:34:39 +00:00 |
KX_IPO_SGController.cpp
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remove warnings for the BGE
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2009-02-25 03:26:02 +00:00 |
KX_IPO_SGController.h
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BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation.
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2008-09-23 20:07:15 +00:00 |
KX_IpoActuator.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_IpoActuator.h
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_IPOTransform.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_IScalarInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ISceneConverter.h
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Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
KX_ISystem.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_KetsjiEngine.cpp
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Fix for part of bug #18496: issue with light state switching
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2009-04-23 13:30:34 +00:00 |
KX_KetsjiEngine.h
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Patch #18462: Fisheye (Dome) and Spherical Panoramic mode in BGE.
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2009-04-08 15:06:20 +00:00 |
KX_Light.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_Light.h
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Patch from Mitchell Stokes for KX_Light to use attrdef's
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2009-04-21 23:15:18 +00:00 |
KX_LightIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_LightIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_MaterialIpoController.cpp
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Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported!
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2008-08-17 17:08:00 +00:00 |
KX_MaterialIpoController.h
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BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE.
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2008-07-25 13:45:57 +00:00 |
KX_MeshProxy.cpp
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BGE Python API
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2009-04-23 00:32:33 +00:00 |
KX_MeshProxy.h
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BGE: some more cleanup, remove useless ReplicaSetName(), move code to ProcessReplica.
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2009-04-22 16:58:04 +00:00 |
KX_MotionState.cpp
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gcc wouldn't compile using a reference
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2009-04-07 23:21:30 +00:00 |
KX_MotionState.h
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BGE Scenegraph and View frustrum culling improvement.
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2009-04-07 22:14:06 +00:00 |
KX_MouseFocusSensor.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_MouseFocusSensor.h
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_NearSensor.cpp
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_NearSensor.h
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_ObColorIpoSGController.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ObColorIpoSGController.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ObjectActuator.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_ObjectActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_OdePhysicsController.cpp
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BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
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2009-01-13 22:59:18 +00:00 |
KX_OdePhysicsController.h
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BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation problem in MSVC.
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2009-04-14 17:22:14 +00:00 |
KX_OrientationInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_OrientationInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ParentActuator.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_ParentActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_PhysicsEngineEnums.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PhysicsObjectWrapper.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_PhysicsObjectWrapper.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_PhysicsPropertiesobsolete.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PolygonMaterial.cpp
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BGE: Support mesh modifiers in the game engine.
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2009-04-21 11:01:09 +00:00 |
KX_PolygonMaterial.h
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BGE: Support mesh modifiers in the game engine.
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2009-04-21 11:01:09 +00:00 |
KX_PolyProxy.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_PolyProxy.h
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BGE: some more cleanup, remove useless ReplicaSetName(), move code to ProcessReplica.
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2009-04-22 16:58:04 +00:00 |
KX_PositionInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PositionInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PyConstraintBinding.cpp
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BGE Python API
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2009-04-19 12:46:39 +00:00 |
KX_PyConstraintBinding.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_PyMath.cpp
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[#18606] Writing to KX_GameObject.orientation causes crash
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2009-04-25 07:17:36 +00:00 |
KX_PyMath.h
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BGE Python API
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2009-04-20 09:13:59 +00:00 |
KX_PythonInit.cpp
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BGE API - small changes
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2009-04-24 20:27:04 +00:00 |
KX_PythonInit.h
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BGE Python API
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2009-04-20 09:13:59 +00:00 |
KX_PythonInitTypes.cpp
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BGE Python API
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2009-04-19 17:29:07 +00:00 |
KX_PythonInitTypes.h
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SVN maintenance.
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2009-04-13 19:33:22 +00:00 |
KX_RadarSensor.cpp
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_RadarSensor.h
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_RayCast.cpp
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BGE Bugfixes (mostly in the py api)
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2009-04-05 14:01:49 +00:00 |
KX_RayCast.h
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BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
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2008-08-27 19:34:19 +00:00 |
KX_RayEventManager.cpp
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
KX_RayEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
KX_RaySensor.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_RaySensor.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SCA_AddObjectActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_SCA_AddObjectActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SCA_DynamicActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_SCA_DynamicActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SCA_EndObjectActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_SCA_EndObjectActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SCA_ReplaceMeshActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_SCA_ReplaceMeshActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_ScalarInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ScalarInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ScalingInterpolator.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_ScalingInterpolator.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_Scene.cpp
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BGE Python API
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2009-04-23 00:32:33 +00:00 |
KX_Scene.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SceneActuator.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_SceneActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SG_BoneParentNodeRelationship.cpp
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BGE Scenegraph and View frustrum culling improvement.
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2009-04-07 22:14:06 +00:00 |
KX_SG_BoneParentNodeRelationship.h
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BGE Scenegraph and View frustrum culling improvement.
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2009-04-07 22:14:06 +00:00 |
KX_SG_NodeRelationships.cpp
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BGE: slow parent was causing scaling distortion, now use correct quaternion interpolation.
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2009-04-16 20:13:13 +00:00 |
KX_SG_NodeRelationships.h
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BGE Scenegraph and View frustrum culling improvement.
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2009-04-07 22:14:06 +00:00 |
KX_SoundActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_SoundActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_StateActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_StateActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_SumoPhysicsController.cpp
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BGE patch #18051: add localInertia attribute to GameObject.
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2009-04-08 16:25:00 +00:00 |
KX_SumoPhysicsController.h
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BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation problem in MSVC.
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2009-04-14 17:22:14 +00:00 |
KX_TimeCategoryLogger.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TimeCategoryLogger.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TimeLogger.cpp
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TimeLogger.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_TouchEventManager.cpp
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BGE fix bug #17430: BGE Collide/Touch Sensor interfearing with other unrelated sensor states. The bug was introduced in the recent logic optimization patch. It only affects collision and touch sensors. The bug is fixed by keeping track of registration count.
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2008-08-05 16:23:33 +00:00 |
KX_TouchEventManager.h
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BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
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2008-07-30 17:41:47 +00:00 |
KX_TouchSensor.cpp
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_TouchSensor.h
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BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow for touch/near/radar sensor. Remove duplicated code.
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2009-04-22 18:20:41 +00:00 |
KX_TrackToActuator.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_TrackToActuator.h
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_VehicleWrapper.cpp
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_VehicleWrapper.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_VertexProxy.cpp
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patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing attributes
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2009-04-23 00:47:45 +00:00 |
KX_VertexProxy.h
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BGE: some more cleanup, remove useless ReplicaSetName(), move code to ProcessReplica.
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2009-04-22 16:58:04 +00:00 |
KX_VisibilityActuator.cpp
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BGE C++ API
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2009-04-22 14:42:00 +00:00 |
KX_VisibilityActuator.h
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BGE Python API
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2009-04-20 23:17:52 +00:00 |
KX_WorldInfo.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
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2008-04-16 22:40:48 +00:00 |
KX_WorldInfo.h
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Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldIpoController.cpp
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
KX_WorldIpoController.h
|
Patch from GSR that a) fixes a whole bunch of GPL/BL license
|
2008-04-16 22:40:48 +00:00 |
Makefile
|
Merge of first part of changes from the apricot branch, especially
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2008-09-04 20:51:28 +00:00 |
SConscript
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Blender Python API
|
2009-04-21 09:44:29 +00:00 |