forked from bartvdbraak/blender
6f3e593105
remove constraint fixed, Bullet timestep now subdivides Blender game engine timestep, so it runs 60 hertz, SphereShape reverted to old style, so no support for non-uniform scaled spheres for now, |
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.. | ||
ConstraintSolver.h | ||
ContactConstraint.cpp | ||
ContactConstraint.h | ||
ContactSolverInfo.h | ||
JacobianEntry.h | ||
OdeConstraintSolver.cpp | ||
OdeConstraintSolver.h | ||
Point2PointConstraint.cpp | ||
Point2PointConstraint.h | ||
SimpleConstraintSolver.cpp | ||
SimpleConstraintSolver.h | ||
Solve2LinearConstraint.cpp | ||
Solve2LinearConstraint.h | ||
SorLcp.cpp | ||
SorLcp.h |