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Joerg Mueller bd6ca0570e 3D Audio GSoC:
Implemented basic audio animation.

* AnimatableProperty: Propper cache writing and spline interpolation for reading (the solution for stair steps in audio animation)
* Animatable properties so far are: volume, pitch, panning
* Users note: Changing the pitch of a sound results in wrong seeking, due to the resulting playback length difference.
* Users note: Panning only works for mono sources, values are in the range [-2..2], this basically controls the angle of the sound, 0 is front, -1 left, 1 right and 2 and -2 are back. Typical stereo panning only supports [-1..1].
* Disabled animation of audio related ffmpeg output parameters.
* Scene Audio Panel: 3D Listener settings also for Renderer, new Volume property (animatable!), Update/Bake buttons for animation problems, moved sampling rate and channel count here
2011-07-28 13:58:59 +00:00
build_files patch [#28030] SCONS Build: Build Date reflects "1" instead of actual date of build 2011-07-20 06:22:16 +00:00
doc Merge with trunk up to r38584. 2011-07-21 21:11:58 +00:00
extern cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
intern 3D Audio GSoC: 2011-07-28 13:58:59 +00:00
release 3D Audio GSoC: 2011-07-28 13:58:59 +00:00
source 3D Audio GSoC: 2011-07-28 13:58:59 +00:00
CMakeLists.txt cmake - option to disable the frame server 2011-07-21 23:06:51 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile patch [#28031] Minor typo in Blenlib 2011-07-20 06:05:47 +00:00
SConstruct print an error message if Python.h can't be found for cmake and scons since its such a common problem. 2011-07-16 06:55:45 +00:00