forked from bartvdbraak/blender
bd6ca0570e
Implemented basic audio animation. * AnimatableProperty: Propper cache writing and spline interpolation for reading (the solution for stair steps in audio animation) * Animatable properties so far are: volume, pitch, panning * Users note: Changing the pitch of a sound results in wrong seeking, due to the resulting playback length difference. * Users note: Panning only works for mono sources, values are in the range [-2..2], this basically controls the angle of the sound, 0 is front, -1 left, 1 right and 2 and -2 are back. Typical stereo panning only supports [-1..1]. * Disabled animation of audio related ffmpeg output parameters. * Scene Audio Panel: 3D Listener settings also for Renderer, new Volume property (animatable!), Update/Bake buttons for animation problems, moved sampling rate and channel count here |
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.. | ||
audaspace | ||
boolop | ||
bsp | ||
container | ||
decimation | ||
elbeem | ||
ffmpeg | ||
ghost | ||
guardedalloc | ||
iksolver | ||
itasc | ||
memutil | ||
mikktspace | ||
moto | ||
opennl | ||
smoke | ||
string | ||
CMakeLists.txt | ||
SConscript |