blender/source
Sergey Sharybin a4e6da3580 Fix #33398: Missed undo push when script execution failed
Undo push was missed in cases when script failed to run with some error
when using Run Script in text editor. As far as i can see it makes sense
to skip undo push here only in cases live editing is enabled.

Otherwise it's indeed annoying to return to previous scene state when
debugging the script.
2012-12-03 16:47:38 +00:00
..
blender Fix #33398: Missed undo push when script execution failed 2012-12-03 16:47:38 +00:00
blenderplayer move source/darwin into release/darwin since these files are for osx packaging. 2012-11-18 07:41:38 +00:00
creator OSX/scons: introducing and testing an unexported_symbols_list to prevent clashes, todo: cmake 2012-11-27 11:38:59 +00:00
gameengine fix for bug in console indent, was not copying the null terminator. 2012-12-01 06:29:04 +00:00
icons
tests fix for another error in my own recent commit, beauty fill crashed. 2012-11-30 16:15:49 +00:00
CMakeLists.txt
SConscript