blender/source/gameengine/Rasterizer
Nathan Letwory 20f39ec7d8 == SCons ==
* further cleaning of 'player' stuff. Now only 3 libs are remaining, of which ideally the stubs lib will be fixed at some point, fading away into the dark history of not-so-nice code. The current blenderplayer part is still a little bit hackish, I'll see if I can find a better alternative, for now it works good enough.
2009-09-04 12:56:30 +00:00
..
RAS_OpenGLFilters [#17600] char* -> const char* 2008-09-20 11:08:35 +00:00
RAS_OpenGLRasterizer == SCons == 2009-09-04 12:56:30 +00:00
CMakeLists.txt 2.50: 2009-06-08 20:08:19 +00:00
Makefile 2.50: 2009-06-08 20:08:19 +00:00
RAS_2DFilterManager.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_2DFilterManager.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_BucketManager.cpp no need to store the physics env in each KX_GameObject 2009-08-04 05:14:10 +00:00
RAS_BucketManager.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_CameraData.h 2.50: 2009-06-08 20:08:19 +00:00
RAS_Deformer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_FramingManager.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_FramingManager.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_ICanvas.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_IPolygonMaterial.cpp - fix for BGE warnings 2009-08-19 10:26:43 +00:00
RAS_IPolygonMaterial.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_IRasterizer.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_IRenderTools.cpp Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
RAS_IRenderTools.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_LightObject.h Fix for bug #18900: game engine lights in non-glsl mode did move 2009-06-09 13:51:32 +00:00
RAS_MaterialBucket.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_MaterialBucket.h svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22875:22935 2009-09-01 18:49:33 +00:00
RAS_MeshObject.cpp remove some unused function args 2009-07-30 21:42:29 +00:00
RAS_MeshObject.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_ObjectColor.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
RAS_Polygon.cpp bugfix [#19254] KX_PolyProxy returns improper VertexIndex with triangles, using .getVertexIndex() and .v1, .v2, etc. 2009-08-31 03:36:02 +00:00
RAS_Polygon.h svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22875:22935 2009-09-01 18:49:33 +00:00
RAS_Rect.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
RAS_texmatrix.cpp Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
RAS_TexMatrix.h Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
RAS_TexVert.cpp 2.50: 2009-06-08 20:08:19 +00:00
RAS_TexVert.h BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to MEM_mallocN for better tracking memory usage. 2009-08-18 15:37:31 +00:00
SConscript == SCons == 2009-09-04 12:56:30 +00:00