blender/source/gameengine/Converter
Nick Samarin c92d0dfdf6 Added:
- obstacle culling for correct simulation in 3d
- flag for steering actuator termination on reaching target
- path recalculation period
- advance by waypoints (for path following)
2010-06-18 23:48:52 +00:00
..
BL_ActionActuator.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
BL_ActionActuator.h correct fsf address 2010-02-12 13:34:04 +00:00
BL_ArmatureActuator.cpp replace referenecs to python 2.x 2010-04-20 15:46:28 +00:00
BL_ArmatureActuator.h correct fsf address 2010-02-12 13:34:04 +00:00
BL_ArmatureChannel.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
BL_ArmatureChannel.h correct fsf address 2010-02-12 13:34:04 +00:00
BL_ArmatureConstraint.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
BL_ArmatureConstraint.h correct fsf address 2010-02-12 13:34:04 +00:00
BL_ArmatureObject.cpp ghash alloc string from render branch 2010-05-07 07:54:25 +00:00
BL_ArmatureObject.h correct fsf address 2010-02-12 13:34:04 +00:00
BL_BlenderDataConversion.cpp - registration obstacle in game object 2010-06-16 00:23:24 +00:00
BL_BlenderDataConversion.h correct fsf address 2010-02-12 13:34:04 +00:00
BL_DeformableGameObject.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
BL_DeformableGameObject.h correct fsf address 2010-02-12 13:34:04 +00:00
BL_MeshDeformer.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
BL_MeshDeformer.h correct fsf address 2010-02-12 13:34:04 +00:00
BL_ModifierDeformer.cpp synched branch with trunk at revision 29109 2010-05-31 23:44:43 +00:00
BL_ModifierDeformer.h synched branch with trunk at revision 29109 2010-05-31 23:44:43 +00:00
BL_ShapeActionActuator.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
BL_ShapeActionActuator.h correct fsf address 2010-02-12 13:34:04 +00:00
BL_ShapeDeformer.cpp correct fsf address 2010-02-12 13:34:04 +00:00
BL_ShapeDeformer.h correct fsf address 2010-02-12 13:34:04 +00:00
BL_SkinDeformer.cpp correct fsf address 2010-02-12 13:34:04 +00:00
BL_SkinDeformer.h correct fsf address 2010-02-12 13:34:04 +00:00
BlenderWorldInfo.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
BlenderWorldInfo.h correct fsf address 2010-02-12 13:34:04 +00:00
CMakeLists.txt correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderScalarInterpolator.cpp correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderScalarInterpolator.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_BlenderSceneConverter.cpp Keying Set Fixes: 2010-03-16 10:18:19 +00:00
KX_BlenderSceneConverter.h game engine support for recording animation back & some other minor changes. 2010-02-22 12:25:58 +00:00
KX_ConvertActuators.cpp Added: 2010-06-18 23:48:52 +00:00
KX_ConvertActuators.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_ConvertControllers.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
KX_ConvertControllers.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_ConvertProperties.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
KX_ConvertProperties.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_ConvertSensors.cpp Added F13 - F19 keys for game engine too. 2010-04-20 01:04:00 +00:00
KX_ConvertSensors.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_IpoConvert.cpp remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
KX_IpoConvert.h correct fsf address 2010-02-12 13:34:04 +00:00
KX_SoftBodyDeformer.cpp correct fsf address 2010-02-12 13:34:04 +00:00
KX_SoftBodyDeformer.h correct fsf address 2010-02-12 13:34:04 +00:00
Makefile Add include path to find BLO_readfile.h. 2009-11-16 00:44:07 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00