blender/release/scripts/startup/bl_ui
Daniel Genrich cb634b9100 Google Summer of Code project: "Smoke Simulator Improvements & Fire".
Documentation & Test blend files:
------------------
http://wiki.blender.org/index.php/User:MiikaH/GSoC-2012-Smoke-Simulator-Improvements

Credits:
------------------
Miika Hamalainen (MiikaH): Student / Main programmer

Daniel Genrich (Genscher): Mentor / Programmer of merged patches from Smoke2 branch
Google: For Google Summer of Code 2012
2012-10-10 13:18:07 +00:00
..
__init__.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_animviz.py Bugfix [#32754] Clear Motion paths button not available on Motion paths panel 2012-10-04 11:05:48 +00:00
properties_data_armature.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_data_bone.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_data_camera.py Fisheye Camera for Cycles 2012-05-04 16:20:51 +00:00
properties_data_curve.py style cleanup 2012-08-17 18:36:20 +00:00
properties_data_empty.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_lamp.py style cleanup 2012-08-17 18:36:20 +00:00
properties_data_lattice.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
properties_data_mesh.py Added back "mesh.customdata_clear_skin"... followup for r50802 2012-09-21 22:33:43 +00:00
properties_data_metaball.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_modifier.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_data_speaker.py style cleanup 2012-07-29 12:07:06 +00:00
properties_game.py Accidentally did a commit when I wanted to revert... (ignore my last revision) 2012-08-08 01:29:20 +00:00
properties_mask_common.py Alternate mask spline feather offset calculation method: now there are 2 [Even | Smooth] 2012-08-27 09:44:56 +00:00
properties_material.py add a UV Project material option so UV's are calculated taking into account perspective matrix - previously this gave artifacts with lower poly meshes. 2012-09-22 04:57:55 +00:00
properties_object_constraint.py Follow Path Constraint - "Animate Path" Operator 2012-10-05 14:51:35 +00:00
properties_object.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_paint_common.py Code/UI cleanup: improvements for sculpt brush texture settings. 2012-05-15 04:50:47 +00:00
properties_particle.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_cloth.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_common.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_dynamicpaint.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_field.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_fluid.py Last spell checking (for now). 2012-07-04 15:52:07 +00:00
properties_physics_smoke.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_softbody.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_render.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
properties_scene.py Color Management: move "Color Unpremultiply" option to Color Management panel 2012-09-27 12:44:52 +00:00
properties_texture.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_world.py style cleanup 2012-07-29 12:07:06 +00:00
space_clip.py Motion Tracking; expose View All and Center to Current Frame to View menu of graph view 2012-10-09 10:33:24 +00:00
space_console.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
space_dopesheet.py Graph Editor: Added a filtering option for Drivers mode to only show F-Curves 2012-10-10 08:46:07 +00:00
space_filebrowser.py RNA: 2011-11-07 16:26:53 +00:00
space_graph.py Restoring Group Colours for Animation Channels - Part 1 2012-05-24 01:25:31 +00:00
space_image.py add some missing NULL checks, a few parts of the code used a pointer then checked it for NULL after. 2012-09-11 02:18:27 +00:00
space_info.py Clean up in "add object" code: 2012-10-05 12:59:09 +00:00
space_logic.py Fix #30132: "Add Game Property" works incorrect after "Add Text Game Property" 2012-02-12 10:23:06 +00:00
space_nla.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_node.py Python node operator for combined node collapsing and hiding unused sockets. Socket hide flag is added to RNA as well, but can only be set when the socket is not connected, to avoid dangling links in editor drawing. Currently this operator has no default hotkey, but can be called from the Node menu. 2012-08-14 17:56:33 +00:00
space_outliner.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
space_sequencer.py More tweaks to sequencer Header bar: make overlay also available in mix mode, and OpenGL render buttons in all modes! 2012-09-22 17:40:08 +00:00
space_text.py style cleanup 2012-07-29 12:07:06 +00:00
space_time.py User Interface Scripts: 2012-07-29 10:03:46 +00:00
space_userpref_keymap.py style cleanup: pep8 2012-10-08 08:28:05 +00:00
space_userpref.py Cosmetic: Changed label of the 'Install Addon...' Button to 'Install from File...' 2012-10-10 08:04:04 +00:00
space_view3d_toolbar.py transfer weight's now operates on selected vertices (when vertex select is enabled). 2012-10-09 22:55:05 +00:00
space_view3d.py transfer weight's now operates on selected vertices (when vertex select is enabled). 2012-10-09 22:55:05 +00:00