forked from bartvdbraak/blender
29e968a315
The character motion actuator local movement does not taking account of the object rotation. It is necessary to rotate the motion vector before adding the local movement. Reviewers: sybren, lordloki, moguri Reviewed By: lordloki, moguri Maniphest Tasks: T42709 Differential Revision: https://developer.blender.org/D1206 |
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BlenderRoutines | ||
Converter | ||
Expressions | ||
GameLogic | ||
GamePlayer | ||
Ketsji | ||
Network | ||
Physics | ||
Rasterizer | ||
SceneGraph | ||
VideoTexture | ||
CMakeLists.txt | ||
SConscript |