forked from bartvdbraak/blender
a8811094ea
RangeTree is a simple C++ tree set for storing non-overlapping scalar ranges. Original source from: https://github.com/nicholasbishop/RangeTree Also update the build systems to include RangeTree.
14 lines
391 B
Org Mode
14 lines
391 B
Org Mode
* Overview
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Basic class for storing non-overlapping scalar ranges. Underlying
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representation is a C++ STL set for fast lookups.
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* License
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GPL version 2 or later (see COPYING)
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* Author Note
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This implementation is intended for storing free unique IDs in a new
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undo system for BMesh in Blender, but could be useful elsewhere.
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* Website
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https://github.com/nicholasbishop/RangeTree
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